Rivals of Aether

Rivals of Aether

Rykenburn
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Update: 1 Oct, 2020 @ 9:11am

v0.5
Gimmick
-Added knockback to smoke clouds again. This makes laying them down less punishable.
-Smoke clouds are now destroyed when in Clairen's Plasma Field (DSpecial)
-Smoke effect now has colored outlines.

General
-NSpecial, FSpecial, and DSpecial now inflict parry stun when parried.

Tilts
-FTilt angle (45 & 35 > 35)
-FTilt KB Speed (4 > 6)
-FTilt Leg Damage (12 > 10)

Aerials
-FAir Sourspot removed
-FAir stale Hitbox Damage (6 > 9)
-FAir now is disjointed the first few frames.
-FAir KB Speed(7 > 6)
-BAir KB Scaling (0.7 > 0.85)
-BAir Hitstun Scaling (0.6 > 0.75)
-NAir Second Hit KB Scaling (0.6 > 0.8)
-NAir Second Hit Hitstun Scaling (0.5 > 0.65)
-UAir smoked values adjusted to kill confirm earlier.

NSpecial
-FThrow normal values adjusted to kill confirm earlier.
-FThrow smoked KB Scaling (1.1 > 1)

Update: 30 Sep, 2020 @ 9:55am

v0.4
Gimmick
-Optimized smoke clouds significantly.
General
-Short Hop Speed (6 > 7.4) (Kragg's)
-Gravity Speed (0.5 > 0.6) (Kragg's)
-Hitstun Gravity Speed (0.45 > 0.53) (Kragg's)
Tilts
-Endlag decreased on these tilts:
-DTilt (20 > 12)
-UTilt (18 > 10)
-Jab (12 > 10)
-FTilt (16 > 12)
-Dash Attack (18 > 12)
-Dash Attack Knockback Speed (6 > 9)
-Dash Attack Hitstun (6 > 8)
Strongs
-Smoke duration increased. (60 > 90)
-Timing adjusted to be quicker. This is so that the move can place smoke without too much trouble.
Aerials
-NAir, BAir, and DAir initial vspeed removed.
-UAir Endlag (12 > 10 Normal)
-Landing lag decreased on these aerials:
-NAir (10 > 5)
-FAir (10 > 5)
-BAir (11 > 4)
-DAir (11 > 5)
-UAir (8 > 3)

NSpecial
-Startup (9 > 6)
-UThrow Knockback Speed (8 > 6)
-UThrow Knockback Scaling (1.2 > 1.0)
DSpecial
-Startup (11 > 9) / Endlag (21 > 32 uncharged, 32 > 40 charged)
-The move had the ability to stall, so this should prevent that.

Update: 29 Sep, 2020 @ 3:14am

v0.3
General
-Smoked visual shouldn't be broken now I swear.
-Most attacks buffed to KO earlier.
-If a move galaxies, it should actually mean a kill.
-Victory BG and theme changed to Zetterburn's.
-Smoke shouldn't affect invincible players.
-Hitboxes can clear smoke again.
Tilts
-FTilt Endlag (20 > 16)
-FTilt Angle (25 > 35 Tip, 55 > 45 inside)
Strongs
-Smoke duration increased.
Aerials
-BAir Lifetime (3 > 5)
-UThrow Angle (125 > 135 normal, 125 > 145 smoked)
NSpecial
-UThrow kills now.
DSpecial
-Smoke duration increased.
-Charged variant smoke amount decreased.

Update: 28 Sep, 2020 @ 12:32pm

v0.2
General
-Gravity (0.6 > 0.5)
-Hitstun Gravity (0.55 > 0.45)
-Max Fall (7 > 10)
-Fast Fall (14 > 15)
Aerials
-Nair Reworked by Trail Mix
-Bair's second hitbox removed. As a result Bair's first hitbox resized.
-Bair's Angle Adjusted (361 > 115)

NSpecial
-Aerial Hurtboxes shouldn't use the "X" sprite.

FSpecial
-Sound added back in.

USpecial
-Sound added back in.

DSpecial
-Startup (15 > 11)

Update: 28 Sep, 2020 @ 7:17am

v0.2
Gimmick
-Smoke clouds have no hitstun or damage associated with them and simply apply a smoke debuff.
-Smoked status made to be shorter. (300 > 240)

General
-More colors added. Credit to Zerks on Discord.
-All throws now have hitpause
-Landing frames changed to 4 to match base cast.
-Gravity changed from 0.55 to 0.6.
-Hitstun gravity changed from 0.5 to 0.55.

Tilts
-DTilt angle changed (60 > 80)
-DTilt hitbox comes out a frame earlier.
-FTilt animation changed slightly.

Aerials
-NAir and DAir timing adjusted to be more consistent.
-NAir Damage decreased(17% Total > ~10% Total)
-FAir animation changed slightly.
-FAir Sourspots damage changed (12% > 8%, 9% > 6%)
-DAir Damage decreased(20% Total > 12% Total)
-UAir Grab recovery frames reduced (18 > 12)

NSpecial
-Can be B reversed now.
-Can be used in the air now
-Mashing when grabbed removed. Also adjusted the grab timer to be shorter.
-Attack can also throw an opponent when grabbed.
-Throws have less knockback scaling.
FSpecial
-Startup decreased (18 > 14)
-Angles adjusted.
-Move speed decreased at the end of a successful grab.
-Medium blow SFX Used instead of weak blow SFX.
-Wall jumps work on this move (if an opponent is not grabbed)
USpecial
-Startup time decreased
-Aerial speed adjusted to be slightly faster.
DSpecial
-Charged Dspecial made to be less random
-Uncharged DSpecial spawns less smoke

Update: 27 Sep, 2020 @ 8:06am

v0.1