Stellaris

Stellaris

Balanced Policies
Showing 1-5 of 5 entries
Update: 31 Oct, 2020 @ 8:52pm

0.1.4

+ Compatible with 2.8, will not show annoying incompatible marker in launcher

Update: 3 Oct, 2020 @ 6:34pm

0.1.3

+ Rural economy added:
> Increase in food production, housing usage, happiness, and pop growth speed for reduced consumer goods and alloys.
> AI empires with the agrarian idyll civic will be likely use this policy
> AI Leaders with fertility preacher trait will be likely use this policy

Update: 3 Oct, 2020 @ 1:30pm

0.1.2

> Changed modifier of Science Economy policy from a monthly buff to a "per researcher job" buff.

Update: 3 Oct, 2020 @ 1:00pm

0.1.1

+ Science economy for materialist and fanatic materialist empires:
> Boost in research for reduced consumer goods and alloys production
> Materialist AI empires likely to pick this policy

Update: 2 Oct, 2020 @ 6:44pm

0.1

+Tweaked vanilla policies