Squad
Okis
Showing 61-70 of 159 entries
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Update: 3 Apr, 2021 @ 4:43pm

Fixing wall, window, and doorway ghost placement

Update: 3 Apr, 2021 @ 3:26pm

more building snapping fixes, ect

Update: 3 Apr, 2021 @ 9:05am

Enabling repnotify for other variables for building pieces

Update: 3 Apr, 2021 @ 8:33am

Testing RepNotify on building pieces (foundations only)

Update: 2 Apr, 2021 @ 4:18pm

Infinite building testing branch

Update: 20 Mar, 2021 @ 11:52am

-Fixed an issue with wood ramps being able to be placed next to foundations (on the same level as the foundation)
-Fixed issue with zombies giving damage to players
-Fixed issue with zombies playing attack animation
-Added okis keybind menu to the esc menu -> settings -> okis menu
-Fixed issue with suppressor not being marked as craftable (and thus couldn't be researched)
-Connected emissive in the building ghost material so it's visible at night
-Also made the invalid (red) ghost 1 pixel bigger than the normal meshes, so that it's more easily visible when perfectly overlapping another building piece
-slightly increased night time brightness
-fixed flash light not being usable on weapons

Update: 20 Mar, 2021 @ 12:08am

Fixed snapping of building pieces.
Fixed a bug/exploit with placing doors in between 2 different doorways
Fixed a bug that allowed placing more than one wooden door in the same location
Fixed a bug with when radiation protection is calculated
Fixed an issue with the lighting
Fixed an issue with the lighting at night
Increased damage of bolt action rifle (Mosin)
Added Suppressors.
Made Mineral nodes and woodpiles configurable by server operator
Made Day Length and Night Length configurable by server operator

Update: 14 Mar, 2021 @ 3:22am

v2 merged with updated v1 codebase

Update: 24 Feb, 2021 @ 2:29pm

Squad v2

Update: 17 Jan, 2021 @ 12:48pm

-Fixed bug with inventory interface being off center when using a scale other than 100%

-Fixed a bug with transparent UI and incorrectly having transparency when it's turned off (and shouldn't)

-Fixed a bug with camp fires and furnaces not showing their inventory until you move something in your inventory

-Fixed a bug with unloading that stopped the weapons ammo count from updating until you moved it (or something else) in your inventory

-Fixed a bug that was preventing sleeping bags from turning green when being placed on the ground

-Fixed a bug with splitting stacks with a full inventory (will now drop the split stack that doesn't fit into the world)

-Fixed a bug with the map border displaying a notification to users when they are outside of the map borders.

-Fixed a bug that caused players who die to out of map border to have to relog.

-Fixed a bug that prevented the 100meter test for your own sleeping bags to not work.

-Added Okis settings section in the normal Squad ESC settings menu.

-Added a better kill feed.