Torchlight II

Torchlight II

LAO 2.0 Chaos Edition (v.31)
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Update: 17 Feb, 2014 @ 10:03pm

Published v.31

Item Changes

- Converted all the level 95 Unique items to level 100

Update: 17 Feb, 2014 @ 9:34am

Published v.30

Drop Changes

- Due to a game breaking conflict with Synergies, the drop system has been altered. Legendary Drops are no longer handled by spawnclasses.

- Change the rarity of LAO Legendary items from 0 to 75 so they now drop in the same way as LAO Unique items, just not as often.

Spawn Rarities values
Ultra Rare - 125
Unique - 100
Legendary - 75

Update: 14 Feb, 2014 @ 10:45pm


Update: 14 Feb, 2014 @ 9:23pm

Published v.29

Bug

- Fixed some Ember Jewel Affixes that were accidentally changed

Update: 13 Feb, 2014 @ 10:38pm

Published v.27

Enchanter
- Had to rework armor affixes for the enchanters

- Nerfed the 2 hand bonuses that spawn on every two hand item. However, you can still get them to previous levels by enchanting them. The bonuses will be a free enchant and will get enchanted every time from the town enchanters. They were too powerful after you enchanted your item previously.


Bugs
- Fixed some item level issues on a few items

- Fixed a few affixes that were not adjusted correctly

- Fixed the icon for the Ordinary Blade

Update: 11 Feb, 2014 @ 9:19pm

Published v.16

Affix Changes

- Adjusted the +Physical Damage affixes. They were originally adjusted too low and resulted in underwhelming bonuses

- Took Cannon and Rifles off the affixes for some ranged bonuses, they only apply to pistols, bows, crossbows and wands

- Took Tags and Studs off the affixes that gave Stats and Charge bonuses, they do not apply to pets

- Adjusted the shock percentage chance on some affixes, they were erroneously way to high



Update: 10 Feb, 2014 @ 8:35pm

Published v.14

Bug Fixes
- Fixed a bunch of broken affixes, not sure what happened but they are no longer broken!
- Some affixes were showing up as 0 at low levels. Adjusted those affixes and now they will not show up until item level 25. Those affixes were unable to go less than 1 and were showing up as 0.

Re-balancing
- Reworked a lot of affixes for balancing purposes

Items
- Adjusted the min damage so it is higher on 2 hand weapons. The gap between the min and max was too high resulting in weaker 2 handed weapons than intended.
- Adjusted the 2h Axe min and max up a bit (damage is = to the average damage between the min and max of the other two handed melee weapons)

Update: 9 Feb, 2014 @ 2:18pm

Published v.11

Items
- Reduced the spawn rate of the Undead and Fiend sets slightly. They are spawning to often.

Affixes
- Added around 150 reworked affixes from Waybacks Affix Expansion
- Tweaked a few affixes for balancing purposes

Update: 8 Feb, 2014 @ 4:24pm

Published v.9

Bug Fixes

- Fixed an Undead Set Pistol that wasn't showing the proper color of text
- Fixed the 2 piece set 5% Strength bonus for the Armory of Archfiends Set
- Fixed a bug where a proc skill changed the Berserker's Skill Shatter Storm to Shatter Strike. The skill is now back to normal.
- Fixed a misspelled sword name (Srange to Strange)
- Fixed the Min spawn level for Nethergun of Erebus. It was able to spawn at level 1.
- Fixed Nethergun of Erebus name color, it was black.

Update: 8 Feb, 2014 @ 12:51pm

Published v.10

Bug Fixes

- Fixed an Undead Set Pistol that wasn't showing the proper color of text
- Fixed the 2 piece set 5% Strength bonus for the Armory of Archfiends Set
- Fixed a bug where a proc skill changed the Berserker's Skill Shatter Storm to Shatter Strike. The skill is now back to normal.
- Fixed a misspelled sword name (Srange to Strange)
- Fixed the Min spawn level for Nethergun of Erebus. It was able to spawn at level 1.
- Fixed Nethergun of Erebus name color, it was black.