Stellaris

Stellaris

Designable Strike Craft
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Update: 12 Oct, 2022 @ 9:29pm

- remaining misc changes for 3.5.3

Update: 11 Oct, 2022 @ 8:10pm

- updated for 3.5.3 compatibility

- adds Electronic Attack Craft (These are small craft that are buildable at a starbase. They do not deploy as strike craft. These are limited to a max of 16 to 20, starting with 4 and scaling with naval capacity total.) - EAC are meant as configurable E-war ships. You will be hard pressed to deploy them using all available section slots. This is by design.

Update: 24 Feb, 2022 @ 12:36pm

version update, no changes needed.

Update: 23 Feb, 2022 @ 1:42pm

- fixed gun positions on aquatics bomber
- compatible with vanilla 3.3.1

Update: 15 Feb, 2022 @ 12:54pm

added support for aquatics juggernaut

Update: 15 Feb, 2022 @ 6:20am

added support for aquatics and 3.2.2 compatibility.

Update: 29 Sep, 2021 @ 8:10pm

Update: 26 Sep, 2021 @ 9:27pm

fixed descriptor.mod file to point at current version (3.1.1)

Update: 26 Sep, 2021 @ 6:44pm

updated for 3.1.2 compatibility. The first iteration of ECM and ECCM is there but disabled until Aura's are fixed.

Update: 3 Jun, 2021 @ 1:18pm

War exhaustion settings ( 0.75 per ship kill ) have been added to the mod.