DayZ
DayZ-Expansion-Core-Experimental
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Update: 28 Apr, 2021 @ 1:54pm

Update 1.5.1244
Added:
  • Added better name/description for glow plug and tooltip to its slot on vehicles.
  • Added admin logs for killfeed.

Changed:
  • Better fitting animations are used for destroying or picking locks with different tools.

Fixed:
  • Fixed doors of locked vehicles could be opened without a key.
  • Fixed don't show basebuilding in vicinity if more than 10 objects.
  • Fixed floating garden plots after being placed.
  • Fixed marker list client setting using wrong label.
  • Fixed laser going in wrong direction when dropping it.
  • Fixed "Stop boat motor" action not doing anything.
  • Fixed taking battery or glow plug out of a boat not stopping the motor if it is running.
  • Potentially fixed killfeed for deaths caused by vehicles.
  • Fixed "Attach codelock" action blocking player from taking items to hands after performing it.
  • Fixed vehicle key description using master key description when it shouldn't.
  • Fixed remaining master key uses not updating in description.
  • Fixed refill master key action not depleting kit.
  • Fixed "Pair to master key" action still being available for already paired keys.
  • Fixed leave/join notifications ignoring respective client settings.
  • Fixed book player status tab not updating.
  • Fixed wrong safe damage multipliers being shown in the book.
  • Fixed already paired key no longer working on hotwired vehicles.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 27 Apr, 2021 @ 7:46pm

Update 1.5.1243
Added:
  • Added custom main menu intro scenes for Chernarus and Namalsk.
  • Added ShowDistanceOnPersonalMarkers to map settings.
  • Added logging when a group cannot be loaded.

Changed:
  • Spraycans can explode if in fire.

Fixed:
  • Fixed bullet damage dropoff for AWM, Kar98 and MP7.
  • Fixed being able to be put opened safes in cargo.
  • Fixed gunracks being able to receive attachments while in in cargo.
  • Fixed script log errors under DayZ 1.12 due to missing damage zones for helis.
  • Fixed saved group and server marker visibility resetting on initial connect.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 24 Apr, 2021 @ 10:02am

Update 1.5.1242
Added:
  • Added custom main menu intro scenes for Chernarus and Namalsk.
  • Added ShowDistanceOnPersonalMarkers to map settings.
  • Added logging when a group cannot be loaded.

Changed:
  • Spraycans can explode if in fire.

Fixed:
  • Fixed bullet damage dropoff for AWM, Kar98 and MP7.
  • Fixed being able to be put opened safes in cargo.
  • Fixed gunracks being able to receive attachments while in in cargo.
  • Fixed script log errors under DayZ 1.12 due to missing damage zones for helis.
  • Fixed saved group and server marker visibility resetting on initial connect.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 20 Apr, 2021 @ 12:57pm

Update 1.5.1241
Added:
  • Added custom main menu intro scenes for Chernarus and Namalsk.
  • Added ShowDistanceOnPersonalMarkers to map settings.
  • Added logging when a group cannot be loaded.

Changed:
  • Spraycans can explode if in fire.

Fixed:
  • Fixed bullet damage dropoff for AWM, Kar98 and MP7.
  • Fixed being able to be put opened safes in cargo.
  • Fixed gunracks being able to receive attachments while in in cargo.
  • Fixed script log errors under DayZ 1.12 due to missing damage zones for helis.
  • Fixed saved group and server marker visibility resetting on initial connect.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 20 Apr, 2021 @ 5:52am

Update 1.5.1239
Added:
  • Added custom main menu intro scenes for Chernarus and Namalsk.
  • Added ShowDistanceOnPersonalMarkers to map settings.
  • Added logging when a group cannot be loaded.

Changed:
  • Spraycans can explode if in fire.

Fixed:
  • Fixed bullet damage dropoff for AWM, Kar98 and MP7.
  • Fixed being able to be put opened safes in cargo.
  • Fixed gunracks being able to receive attachments while in in cargo.
  • Fixed script log errors under DayZ 1.12 due to missing damage zones for helis.
  • Fixed saved group and server marker visibility resetting on initial connect.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 19 Apr, 2021 @ 3:05pm

Update 1.5.1238
Added:
  • Added custom main menu intro scenes for Chernarus and Namalsk.
  • Added ShowDistanceOnPersonalMarkers to map settings.
  • Added logging when a group cannot be loaded.

Changed:
  • Spraycans can explode if in fire.

Fixed:
  • Fixed bullet damage dropoff for AWM, Kar98 and MP7.
  • Fixed being able to be put opened safes in cargo.
  • Fixed gunracks being able to receive attachments while in in cargo.
  • Fixed script log errors under DayZ 1.12 due to missing damage zones for helis.
  • Fixed saved group and server marker visibility resetting on initial connect.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 9 Apr, 2021 @ 10:16am

Update 1.5.1237
Added:
  • Prepared CF ModStorage support.

Changed:
  • Converted raid and lockpick chances to float to make settings JSON parsing a little more fault tolerant.

Fixed:
  • Fixed UAZ cargo and roofless variants not using skins.
  • Fixed raid tool still receiving full damage on last cycle if tool damage was set to below 100%.
  • Fixed holograms not being correctly aligned to floors/ramps.
  • Fixed Expansion basebuilding not being placeable when CanBuildAnywhere is disabled and using snapping.
  • Fixed being able to place objects on ground from a large height.
  • Fixed dig garden plot action checking for tool instead of garden plot itself (DeployableInsideATerritory/OutsideATerritory).
  • Fixed ESP car unlocking/unpairing looping endlessly.
  • Fixed destroying the entrance of a codelocked tent or the tent itself not unlocking it.
  • Fixed dismantling a codelocked wall not dropping the codelock.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 8 Apr, 2021 @ 3:35pm

Update 1.5.1236
Added:
  • Prepared CF ModStorage support.

Changed:
  • Converted raid and lockpick chances to float to make settings JSON parsing a little more fault tolerant.

Fixed:
  • Fixed UAZ cargo and roofless variants not using skins.
  • Fixed raid tool still receiving full damage on last cycle if tool damage was set to below 100%.
  • Fixed holograms not being correctly aligned to floors/ramps.
  • Fixed Expansion basebuilding not being placeable when CanBuildAnywhere is disabled and using snapping.
  • Fixed being able to place objects on ground from a large height.
  • Fixed dig garden plot action checking for tool instead of garden plot itself (DeployableInsideATerritory/OutsideATerritory).
  • Fixed ESP car unlocking/unpairing looping endlessly.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You DON'T need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 8 Apr, 2021 @ 12:05pm

Update 1.5.1235
Added:
  • Prepared CF ModStorage support.

Changed:
  • Converted raid and lockpick chances to float to make settings JSON parsing a little more fault tolerant.

Fixed:
  • Fixed UAZ cargo and roofless variants not using skins.
  • Fixed raid tool still receiving full damage on last cycle damage if tool damage was set to below 100%.
  • Fixed holograms not being correctly aligned to floors/ramps.
  • Fixed Expansion basebuilding not being placeable when CanBuildAnywhere is disabled and using snapping.
  • Fixed being able to place objects on ground from a large height.
  • Fixed dig garden plot action checking for tool instead of garden plot itself (DeployableInsideATerritory/OutsideATerritory).
  • Fixed ESP car unlocking/unpairing looping endlessly.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 8 Apr, 2021 @ 9:18am

Update 1.5.1234
Added:
  • Added functional Codelock LEDs (will change color when locked).
  • Added ESP support for car locking/pairing.
  • Added a new server setting "NeedGPSItemForCreateMarker" in MapSettings.json.
  • Added all spraycans back in.

Changed:
  • Updated the COT settings menus.
  • Simplified the COT ESP menu for basebuilding.
  • Expansion Wall windows/door/gate state will be saved between restart.
  • Removed "Take" action if a codelock is attached to a fence and has a code set.
  • Lock codelock slot if the codelock is locked (prevents even dragging it, not only removing it).
  • Tweaked black Zodiac skin.
  • The server setting "CanRaidLocksOnWalls" from the RaidSettings now allow two new modes. 2 = Only Doors and 3 = Only Gates.
  • Updated chinese translation.

Fixed:
  • Fixed Codelock "Attach" action still showing if another Codelock was already attached or a tent was locked.
  • Fixed Codelock not auto locking doors/gates if CodeLockActionsAnywhere was disabled.
  • Fixed GardenPlots being able to be placed when they shouldn't be able to.
  • Fixed skins applied by spraycans not saving after restarts.
  • Fixed missing chrome on civilian sedan (Olga 24) skins.
  • Fixed Gunter spraycans not applying skins to the car body.
  • Fixed green Zodiac skin using the black skin texture.
  • Fixed Gravecross not being visible until a server restart.
  • Fixed Gravecross spawning at the wrong height in some situations.
  • Fixed players being able to take in their hands static deployed items.
  • Fixed hologram snapping to the center of Expansion base building.
  • Potentially fixed mapping despawning in territories.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.

Notes:
  • Server Hosters: You need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)