ARK: Survival Evolved

ARK: Survival Evolved

The Working Class [Discontinued]
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Update: 27 Jan, 2021 @ 4:28am

Fixes
  • Fixed Fiber Harvester not applying where it should.
  • Fixed MUE for Mammoth\'s Priority Options (Not promising this actually does anything)
  • Tweaked Caravan Logic when checking for already active Caravan on a creature. (Should allow reactivation of a Caravan if a buff gets stuck on a creature)
  • Active Modules now prevents Creature uploading

Update: 26 Jan, 2021 @ 7:25am

Fixes
  • Tweaked the Buff Removal Logic as Buffs weren\'t being removed on Harvester Item Deactivation
  • Added MUE wheel option on Mammoth (In testing phase)

If Buffs are still lingering after Item removal it is ideal to readd the item and deactivate again to remove the buffs!

Update: 26 Jan, 2021 @ 5:16am

Fixes
  • Tweaked the Buff Removal Logic as Buffs weren\'t being removed on Item Deactivation
  • Revisited Changing Descriptions on Modules
  • Reduced Pulling Intervals by a few seconds

If Buffs are still lingering after Item removal it is ideal to readd the item and deactivate again to remove the buffs!

Update: 25 Jan, 2021 @ 5:41pm

Fixes
  • Tweaked the Buff Removal Logic as Buffs weren\'t being removed on Item Deactivation
  • Removed "Stone" toggle from Generic Harvesting buff
  • Removed Changing Description on Modules (May revisit this later)
  • Fixed Crafting Terminal requiring Ground instead of accepting Foundations too

If Buffs are still lingering after Item removal it is ideal to readd the item and deactivate again to remove the buffs!

Update: 25 Jan, 2021 @ 1:48pm

Yet Another upload in attempt to actually update.

Update: 25 Jan, 2021 @ 12:21pm

Re-Cook & Upload in attempt to resolve some issues

Update: 25 Jan, 2021 @ 10:34am

Complete Mod Re-write!
  • Creatures are no longer auto-matically given a buff to apply changes.
    A structure has been added in which can be used to craft the "Job Modules" which can be activated (and deactivated) on desired creatures rather than hard-coded or ini-based entries.
  • Configuration Options have DRASTICALLY changed. Be sure to check the changes and update accordingly!

Update: 31 Dec, 2020 @ 7:16am

Added:

  • Added Configs to Disable parts of the Mod
    • Active-Caravans=True
    • Active-Harvesters=True
Fixes:
  • Fixed Auto-Pull switch not properly switching ON/OFF
    Renamed to "Toggle Auto-Pull" to prevent confusion
  • Fixed Drop Stone toggle not properly disabling on Metal Harvesters
    Fixes Config Option for Server Admin to properly disable this option completely on their servers. (No dropping will occur if config option is set to False)
  • Fixed Children Creatures not properly being applied from config options.
    Adding a Parasaur to Caravan will now properly to apply to all variants. I.E: Aberrant and Tek
  • Attempted fix for Pearl Harvesters & Other Harvesters not playing Nicely.
  • Fixed Caravans pulling Water Containers from Survivor Inventories
Untested:
  • Pearl Harvesting
  • Thatch Harvesting
  • Fiber Harvesting
Known Issues:
  • Passive AOE buff from Caravan Creatures (When enabled) is not applied to nearby allies.
  • Caravan\'s Buff doesn\'t appear to be displaying on Owning Creatures anymore?

Update: 18 Dec, 2020 @ 1:19pm

Added:

  • New Config Option for Caravans: Weight-Reduction=0.0
    Set between 0.0 and 0.5 will reduce the weight of all Resources and Consumeables on an active Caravan
Fixes:
  • Added more checks to Caravan Pulls
    Daisy Chained Caravans were over-pulling past their weight capacity.
  • Attempted fix for both Caravan\'s "Auto Pull" and Metal-Harvester\'s "Drop Stone" toggles not working properly.
Untested:
  • Pearl Harvesting
  • Thatch Harvesting
  • Fiber Harvesting
Known Issues:
  • Passive AOE buff from Caravan Creatures (When enabled) is not applied to nearby allies.
  • Caravan\'s Buff doesn\'t appear to be displaying on Owning Creatures anymore?

Update: 18 Dec, 2020 @ 8:38am

Added:

  • Omnivores will now also count as "Carnivores" for Corpse Harvesting while on Wander.
Fixes:
  • Fixed Radius of Harvest Resources
    Should resolve some creatures attempting to harvest resources that were too far away initially
Untested:
  • Pearl Harvesting
  • Multiuse Option: Metal Harvester Stone-Drop
Known Issues:
  • Passive AOE buff from Caravan Creatures (When enabled) is not applied to nearby allies.
  • Caravan\'s Buff doesn\'t appear to be displaying on Owning Creatures anymore?