RimWorld

RimWorld

AI Upscaled Textures - Core
Showing 21-29 of 29 entries
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Update: 14 Dec, 2021 @ 4:49pm

Deleted meal textures as new update ones are High Res and I cant replace them as easily as before.

Update: 26 Sep, 2021 @ 1:31pm

Added Ideology assets

Update: 5 Aug, 2021 @ 11:23pm

Initial 1.3 Release

Update: 29 Apr, 2021 @ 10:44am

Took down most if not all of the UI upscaled icons due to incompatibility with some mods.
It just didn't add a meaningful gain with the added incompatibility.

I prefer you to use my mod for more important textures, like pawns, animals, structures, furniture, etc.

So, it now should not cause problems with mods like Numbers, and 4M Mehni's Misc Modifications.

Update: 25 Dec, 2020 @ 9:39am

Upscaled concrete and marsh terrain textures to the same resolution as the other terrain.

Update: 5 Dec, 2020 @ 8:55pm

Fixed an incompatibility with the mod "Power Indicators", that made the chemfuel, woodlog and lighting textures to look bigger.

Update: 5 Dec, 2020 @ 10:19am

Solved the weird squares textures.
It was 4 bad textures.

Update: 3 Dec, 2020 @ 9:30am

[Auto-generated text]: Update on 12/3/2020 12:29:52 PM.

Update: 3 Dec, 2020 @ 8:14am

[Auto-generated text]: Initial upload.