RimWorld

RimWorld

521 ratings
AI Upscaled Textures - Core
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
186.587 MB
3 Dec, 2020 @ 8:14am
14 Jul @ 9:09pm
29 Change Notes ( view )

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AI Upscaled Textures - Core

In 1 collection by Cosmo Corban
AI Upscaled Textures
3 items
Description
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets.

Please note that AI has its limitations, mainly on the textures that are not very detailed.
This will NOT replace the quality of textures designed by the talented Artist in this community, but at least it could be a cushion for pixelated textures.

Includes
- Pawns
- Plants
- Items
- Buildings
- Overlays
- Everything!

PD: UI elements have been taken due to being so tiny it didn't even make a difference.

Important Recommendation
Having Graphics Settings+ mod, even in default settings, greatly reduce this mod's resource consumption.
Vanilla Rimworld[i.imgur.com]
AI Upscaled without Graphics Settings+[i.imgur.com]
AI Upscaled with Graphics Settings+[i.imgur.com]
6th column is RAM usage, and 7th column is VRAM usage.

Load Order
This mod should be just below Core and DLCs so you can replace some of this mod's textures with other retexture mods.

Recommended mods with HD Textures
- Vanilla Textures Expanded
- Erin's Body Retexture
- Retextured Apparel
- Retextured Sculptures
- Facial Animation or HD Pawn Textures
- Vanilla Security Retexture
213 Comments
Cosmo Corban  [author] 14 Jul @ 9:12pm 
Lol seems like while testing I deleted the corrected texture file instead of the old one.
Sorry about that XD
Cosmo Corban  [author] 14 Jul @ 5:32pm 
Yeah they are super visible on my end, maybe try to redownload it.
Daevinski 14 Jul @ 10:20am 
First of all, thanks for updating the mod. I'm really enjoying it. But at least on my end, the Planning graphics are still very, very transparent, no matter the colour I chose. Not sure if you already fixed or not, I'll try to download the mod again... but just to let you know.
pklemming 13 Jul @ 6:46pm 
Thanks for the fix. Much appreciated :)
Cosmo Corban  [author] 13 Jul @ 4:42pm 
Updated the mod with Odyssey textures and fixed the panning issue.
There are some changed Core textures (like the one for planning designation) so I would have to revisit all the previous upscaled textures.

Let me know if there is any other issue.
Cosmo Corban  [author] 13 Jul @ 4:00pm 
Sorry for the late reply, I'm gonna take a look at it now. I was upscaling the DLC textures.
Aristarchus of Samos 13 Jul @ 10:40am 
just echoing pklemming, this mod does indeed cause plans to be almost invisible. disabling this mod fixed the issue.
✶ Fitz001 ✶ 13 Jul @ 2:33am 
Ah okay, ignore me there. For some reason my ram must've been funky yesterday, runs fine now lol
✶ Fitz001 ✶ 13 Jul @ 2:22am 
I have 32gb ram, do I need to assign more to the game like starsector?
Cosmo Corban  [author] 12 Jul @ 9:52pm 
Yeah, if you don't have enough ram or vram it will crash until Graphics Settings+ is updated.
@pklemming I'll take a look at it, maybe there is a new texture for it.