Left 4 Dead 2

Left 4 Dead 2

Rag-Mod
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Update: 29 Jun, 2022 @ 8:28am

* Fixed [bitwise op between 'string' and 'integer'] error.

Update: 28 Jun, 2022 @ 5:20am

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Update: 28 Jun, 2022 @ 5:14am

* Fixed bug where ragdoll is spawned when a survivor dies from a tank or charger when ragdollOnTank or ragdollOnCharger is active.
* Added allowRagdollIncapacitated and restrictFaintCmdForLocalHost to settings.cfg.
* You no longer need to faint again in order to apply !moveforce and !jumpforce changes.
* You can now unfaint without typing !faint again:
- Press WALK (SHIFT) and USE (E) together
- If you fainted from other things (charger, tank, etc), press a movement key (WASD) or jump key (SPACE)
- If you faint while incapped, press the shoot key (MOUSE1) as all other keys are disabled when incapped.

* Fainting can now be set to work while incapped or hanging. (allowRagdollIncapacitated)
(NOTE) There is ragdoll-on-explosion functionality, but it is W.I.P, disabled and hidden as it does not properly send players flying and will result in a disappointing display.

Update: 6 Feb, 2022 @ 11:40pm

* Added !gmoveforce and !gjumpforce commands, which can be used to control the global forces for the current map until next map load.
* Setting -1 for !moveforce and !jumpforce commands now remove your modified force, allowing you to use the default forces again.
* Added config file, generated into Left 4 Dead 2/left4dead2/ems/rag_mod/settings.cfg. Settings available are:

- defaultMoveForce (Set the default move force every map change or load.)
- defaultJumpForce (Set the default jump force every map change or load.)
- restrictCmdsForLocalHost (Restrict !moveforce and !jumpforce commands to the Server Host only.)
- restrictGlobalCmdsForLocalHost (Restrict the global !gmoveforce and !gjumpforce commands to the Server Host only.)
- ragdollOnTank (Faint when a tank punches you. 0 = None. 1 = Survivor players ragdoll. 2 = Survivor bots ragdoll. 3 = Both ragdoll.)
- ragdollOnCharger (Faint when a charger sends you flying. Same numbers as ragdollOnTank. (WARNING: Unexpected behavior will happen))

Update: 27 Jan, 2022 @ 8:40am

* Fixed an error with the L4D2 tank model not ragdolling properly.
* Fixed people's screens getting tilted if they were fainted while the map was changing.

Update: 7 Oct, 2021 @ 10:58pm

* Fixed getting unfainted and stuck in mid-air when the intro is supposed to set the survivors free.
* Lowered occurences of a jittering screen when fainted.

Update: 7 Oct, 2021 @ 10:05am

* Original attempt at 'accidental unragdollizing' fix never worked due to lack of thorough testing.
In most cases it should be fixed now.

Update: 6 Oct, 2021 @ 11:34pm

* Fixed inconsistency bug with jump force in different maps.
* Added !moveforce and !jumpforce commands.

Update: 6 Oct, 2021 @ 12:19am

* Players can now use the movement keys to move their ragdoll around, as well as jump.

Update: 2 Jun, 2021 @ 10:00am

* Moved to scriptedmode_addon.nut, but staying with the compatible-with-Admin-System method of detecting player messages.