Left 4 Dead 2

Left 4 Dead 2

Rag-Mod
Showing 21-30 of 41 entries
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Update: 17 May, 2021 @ 8:40am

* Attempt to fix view tilt when incapped while fainted.

Update: 14 May, 2021 @ 10:01pm

* Reverted changes from last update.

Update: 14 May, 2021 @ 2:34am

* Attempt to move loading system to a better one.

Update: 13 May, 2021 @ 11:18pm

* Removed invisible parts of maps that would otherwise mess up this addon really badly.
* Smoker tongue now exits their victims out of faint mode

Update: 28 Jan, 2021 @ 9:06am

* Updated to allow spawned Special Infected players in Versus to faint.
* Fainted players now don't collide with any other players. They can still take damage from being shot or clawed, though.
* The occasional bug where players would go back into their normal animations instead of being ragdolled should now be fixed.

Update: 30 Dec, 2020 @ 5:13am

* Fixed addon not working.

Update: 30 Dec, 2020 @ 4:58am

* Reverted compatibility fix with Survivor Ragdolls and Survivor Death Animations due to it causing issues after map is reloaded/changed.

Update: 29 Dec, 2020 @ 10:04pm

* Made compatible with Survivor Ragdolls and Survivor Death Animations mod.

Update: 18 Dec, 2020 @ 8:05pm

* Moved back to mapspawn_addon.nut to allow compatibility with Admin System but unfortunately removes scripted_user_func faint and /faint hiding from other players.

Update: 18 Dec, 2020 @ 4:12am

* You can no longer shoot/shove/use items while fainted.
* Removed a ragdoll removing trigger in No Mercy's elevator to prevent glitchy removal of fainting ragdoll.