Squad
ZombieMod SquadZ:Origin[V8.2][2025.6.23]
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Update: 7 Nov, 2024 @ 11:42pm

Update: 4 Nov, 2024 @ 1:32pm

Update: 4 Nov, 2024 @ 2:45am

Update: 3 Nov, 2024 @ 2:46pm

Update to the SquadZ Zombie module on November 4, 2024:
1. Fixing the SQZ_BloodyBridge_Hives_SquadZ map will refresh a lot of AI.
2. Fixed a BUG where the SQZ_BloodyBridge_Extraction_SquadZ map would turn zombie factions into humans as well.
3. Optimize the AI generation mechanism.
4. Medium increase SQZ_Chora_TheLost_SquadZ's zombie balance ratio.
5. Slightly increase the zombie balance of SQZ_Fallujah_Extraction_SquadZ.
6. Medium increase the zombie balance ratio of SQZ_ForestOfRoad_Extraction_SquadZ and SQZ_ForestOfRoad_TheLost.
7. Slightly increase the zombie balance ratio of SQZ_Muttrah_Extraction_SquadZ and SSQZ_Muttrah_TheLost_SquadZ.
8. Slightly increase the zombie balance of SQZ_OilTown_TheLost_SquadZ.
9. Temporarily cancel battlefield mode and escort mode.
10. Rejoin helicopter rappel function.

Update: 1 Nov, 2024 @ 1:32pm

Update: 1 Nov, 2024 @ 9:34am

Update to the SquadZ Zombie module on November 2, 2024:
1. Reduced Titan Zombie unlock conditions from 36-72 to 24-48.
2. Fixed the BUG with the amount of sniper equipment available.
3. Fix BloodyBridgeai map ai pathfinding exception.
4. Fix SanXian map ai pathfinding exception.
5. Fixed incorrect sniper character model of USS camp.
6. Add the VIP peer group display UI.
7. Fixed unknown functions causing the game to crash.
8. Increase the ammunition carrying capacity of the munition soldiers.
9. Fixed the Turkish camp Pretender anomaly.
10. Added escort routes to SQZ_Narva_Escort_SquadZ map.
11. Fix the TLF camp label error.
12. Fix birth point error on SQZ_Sumari_VIP_SquadZ map.
13. Fix to SQZ_Muttrah_LastStand_SquadZ and SQZ_Muttrah_LastStand_V2_SquadZ not using random zombie resurrection points.
14. New camp voting, there are 10 camps can participate in voting, currently VIP and battlefield mode do not support camp voting.
15. Add the M14EBR to USS.
16. Optimize some of the code to achieve performance improvement.
17. Fixed an issue with SQZ_BlackGold_NewVIP_SquadZ map that had a random zombie resurrection point outside the map.
18. Fixed a Hives point error on SQZ_Snowfield_Hives_SquadZ map.

Update: 26 Oct, 2024 @ 3:43am

Update: 23 Oct, 2024 @ 4:03pm

Update: 18 Oct, 2024 @ 2:40pm

Updates to the SquadZ Zombie module on October 19, 2024:
1. Cancel the zombie claw can directly grab down the human on the deployment object (suspected collapse).
2. Shield the third person of the vehicle (suspected collapse).
3. The L-shaped corridor of Sanxiandao map power plant is closed.
4. Optimize the performance of flares.
5. Slightly increase the SQZ_Fallujah_Extraction_SquadZ Zombie balance.
6. Delete the FOB point at the entrance to the airport tunnel of SQZ_ForestOfRoad_LastStand_SquadZ.
7. Increase Titan Zombie's climbing height.
8.LastStandV2 mode Humans can't put down FOB.
9. Increase the initial building material quantity of LastStandV2.
10. Do not build deployments at the LastStandV2 resource point.
11. Fix vehicle manufacturing and helicopter manufacturing plants that could not be used after the death of the operator.
12. Fixed an issue where building materials dropped by commanders could not be released for use.
13. Fix Black Gold map without AI navigation issue.
14. Fix LastStandV2 resource can be destroyed by zombies.
15. Optimize lighting performance to reduce player stalling caused by lighting.
16. Optimize and upgrade Halloween eggs.

Update: 15 Oct, 2024 @ 2:46pm