Space Engineers

Space Engineers

Trailer Manager
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Update: 20 Aug, 2023 @ 4:31am

Version 1.0.10

"allpack" incorrectly deployed all trailers, instead of stowing them all. Corrected.

Update: 9 Feb, 2022 @ 12:22pm

Version 1.0.9

Added new options to front hinge:

handbrake_action = false
hinge_action = false

If your timer blocks exist, but are not configured to toggle handbrake or hinge lock, these options tell the script that those actions are missing.

Update: 7 Feb, 2022 @ 2:21pm

Version 1.0.8

Added new options to front hinge:

ignore_handbrake = true
ignore_hingelock = true

This will stop Trailer Manager from attempting to apply the handbrake or the hinge lock on this trailer, respectively.

Update: 7 Feb, 2022 @ 2:20pm

Update: 7 Feb, 2022 @ 2:17pm

Update: 7 Feb, 2021 @ 4:23am

Version 1.0.7

Fixed a crash when culling hinge heads from the couplings list

Update: 7 Feb, 2021 @ 4:22am

Update: 24 Jan, 2021 @ 4:06am

Added support for switching trailer antennae on and off
Added per-screen colour support (currently not documented in script header)
Reduced computational complexity of the rebuild process (better performance)

Update: 15 Jan, 2021 @ 1:43pm

Version 1.0.5 added to PB output area on compile.

Fixed a bug where the script would crash if set to mirror mode, and the towing vehicle does not have any sort of controller (cockpit, remote control etc).

Update: 11 Jan, 2021 @ 12:08pm

Version 1.0.4 added to PB output area on compile.

Fixed a bug where any screen that is connected to more than one Trailer Manager programmable block in one game session has its display trampled by both.