Monaco
TRADE CENTER
Showing 1-4 of 4 entries
Update: 7 Feb, 2015 @ 12:14pm

v1.2 - The great underground update. Let there no longer be countless thieves who miss the train.

Train moved to underground. Underground completly revamped. Top left street level replaced. Minor edits to second floor stair locations and all other rooms. Rearranged items.

4 Keydoors on underground and 2 on street. Only 1 key on second and 3 on underground. I have become evil.

...Seems like I hate giving people wrenches early in the level now. :A

Update: 31 Mar, 2014 @ 8:28am

v1.1 - Reduced the number of lasers on the trading floor, and removed 1 civ. Added an arrow pointing to the exit near where you come back up.

PLEASE LOOK AT THE ARROW. ITS RIGHT THERE. A_a

Update: 3 Mar, 2014 @ 1:23pm

Immediate removal of power switch on Vaults, because thats just too easy.

Well, its close enought to 4/5 for me.

Update: 3 Mar, 2014 @ 12:30pm

v1.0 - Requires a better title. Also, I think this is my first map where the difficulty is actually 4/5. (Genuine Counterfeit, I'm looking at you)

The sideview is symmetrical, so...what am i going to do when I (inevitably) make a hard version?

So much asset stealing... (Bank, Disco, Palace) :(

I actually planned to release two maps, but I burned myself out 2/3s of the way through both, so now you'll just have to be content with one.