Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks for leaving a comment!
I guess I'll update it, and remove....half the lasers in the center room?
The low floor's lobby was the only room I thought it was too hard to clean. Too many guards, civs, lasers and patrols to find any reliable plan. I tried with a disguise + emp combo but I died within seconds... :P
The other zones felt very well balanced to me. Still died a couple more times but never thought it was the map's fault... I liked having to pick a key on the top floor to unlock the stair to the vault...
A bit confusing to find the escape location so definitely add more arrows if you have the chance... ;)
Keep up the good work! :)
I'm glad someone noticed that social class seperation :p
Next time I update it, I'll put a couple more arrows to help people find their way out (but unless someone points out a obvious error, that won't be for a while).
It could use some escape decals
A bit chaotic in the stock room, hard to get out
Maybe easier route to main vault after acquiring viruses?
Thats about all that I can suggest, otherwise, it was p e r f e c t
Story Mode quality
@Pekeponzer :)