Ravenfield

Ravenfield

By The Numb3r5
Showing 1-10 of 18 entries
< 1  2 >
Update: 5 Aug, 2021 @ 10:01pm

- Audio Fixes *** New RF builds make the game blast every audio entity at you max volume on load...should be fixed(ish).
- Minimap is bugged...SR has to fix how this is generated as particle effects cover/wash things out.

Update: 2 Jun, 2021 @ 1:37pm

Fuschia bug fix

Update: 2 Jun, 2021 @ 8:06am

** Changelog
- New Caps
- New Paths
- Revamped snow zones
- Snow depth changes
- Occlusion optimizations
- Better Audio
- All the numbers...BELOW ZERO :P

Missing
- Bunks in crew rooms
- Bathrooms
- Kitchen
- Armory
- Mess Hall
- Chairs
- Desks
- Special Lighting

Problems
- Lots of gibbed geometry

*** I had planned on adding a lot more detail but Unity insists on butchering the geometry of models. Rather than waste time trouble shooting the antiqued and broken old version of Unity SteelRaven has the game stuck on I'm going to release as is and call it a day. Given the old version of Unity will not install on new/current OS builds this will be the end of maps until/unless SteelRaven actually updates, fixes and modernizes things.

Update: 25 May, 2021 @ 11:21pm

Drifts, zones, occlusion, various tweaks...

Update: 25 May, 2021 @ 6:13pm

Added occlusion for potato users.

Update: 8 Jan, 2021 @ 4:17am

Fixed Snow Zone regression

Update: 8 Jan, 2021 @ 4:04am

Fixed SnowCat at RedFor
Added ATCO trailer to RedFor
Removed Snow Depth (sorry @Wolffe Commander) as it caused z-index texture collision (I checked Temple, there is no snow depth, just normal geometry "give")
Redid audio (Unity can't seem to loop gapless mp3's to reduce map file size) - Enjoy the bloat! -Unity

Update: 6 Jan, 2021 @ 8:29am

Replaced models Unity kept stealing/deleting. Some are ironically almost buried in the snow now ;) Added requested snow depth. I'd like to add drifts but it just looks crap with the basic rendering of RF. Some other tweaks and a full retexture since Unity lost all the GD textures. Buggy bag of dog &^%$ that it is.

Update: 5 Jan, 2021 @ 12:09pm

Ug, just ug...

FYI I have one more update (tomorrow) and unless someone finds something egregiously broken I'm done for a while. Unity is a massive pile and I keep finding it's broken things, moved models and just generally up its own 45$. For example if you place a model in the map, then place another it will some times rather than add a new instance it will steal one, ANY one previously placed on the map for the one you are now placing. I catch this once in a while adding a new item and see it's got a specific texture I added to the last one I placed but some times if there is no obvious give away it goes unnoticed until you play through and think wtf where did that go?! I keep fixing, rebuilding, reuploading and Unity just keeps pulling bullshit.

Update: 5 Jan, 2021 @ 11:52am

Caught more snow bleed and another pathing stupidity issue. AI pathing is insanely bad...I'm RF AI, tiny ledge is too tiny for my elephant feet, can't navigate...so I will scale sheer cliff a hundred feet tall because elephant feet can fly but not walk on tiny path...Yeah OK f|_|ktard... Trying to fix things as fast as I spot them.