Arma 3
Multiple Drones in Inventory
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Update: 25 Jul @ 7:27am

Hotfix for unknown CBA related bug preventing context action for Darter

Update: 12 Dec, 2024 @ 10:34am

Rev_deployable_darter v3.3
- New user function to add items to mod custom ACE-arsenal category. Recommendation is to read the function header documentation for Rev_uav_fnc_arsenal either in Github or in-game function viewer.

Update: 11 Oct, 2024 @ 3:48am

All components updated with workarounds for CBA contextMenuAction bug.

Update: 10 Sep, 2024 @ 3:29pm

Rev_deployable_darter v3.1
-Minor bugfix

Rev_deployable_ED v1.1
-Minor bugfix

Update: 17 Apr, 2024 @ 5:14am

2024 Mod overhaul.

New drones:
-Stomper and Pelter (from Contact DLC)
- IED and Bustard (from Western Sahara DLC)

New/changed mechanics:
- All drones are now assembled on the ground
- Added assembly user actions to disassembled drones

Other notes:
All drone vehicles and items have been renamed to be consistent with the base game's naming conventions. Backward compatibility for previous versions of the mod is ensured, so no missions should be broken with this update.

Update: 10 Jul, 2023 @ 1:13am

2.0.1
Fixed some wrong editor categories and factions

Update: 9 Jul, 2023 @ 5:39am

2.0 Update
Added laser designator items to the mod
Slight change to drone dissasembly action (works the same as before for players)
If ACE3-mod is in use then custom arsenal category for drones will be created.

Update: 13 Dec, 2021 @ 10:20am

1.2.1
Fixed wrong safety exit in Rev_uav_fnc_deploy_uav

Update: 8 Dec, 2021 @ 7:09am

1.2
Drones are no longer put directly into inventory, but are instead turned into items on the ground that must be manually picked up.
Headers added for mod functions.

Update: 23 Apr, 2021 @ 10:16am

Apparently Arma publiser didn't feel like cooperating.