ARK: Survival Evolved

ARK: Survival Evolved

Ark Un-natural Evolved Mod (Aka Ark Macrocercodraco mod)
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Update: 31 Oct, 2021 @ 4:59pm

- Some changes (Cant remember)
- Stegos are slightly better now
- AI skliri dont turn like absolute crap when in combat, also skliri in general should no longer "drift" in combat
- Skliri and Micros base walk speed are faster now
- Skliri base run speed isnt as fast anymore, charging activated speed is still VERY impressive, though I\'ll be reworking skliri when i have time next time theres a break from school so that he has proper custom animations like macro and a charge more like shieldhorn from dragons evolved, just no normal charge effect damage, ONLY coded charging, and while AI will lose charge ability and removing all the messy code will be annoying AF, I feel that skliri will be much more like how I originally wanted him before I started modding :)

Update: 29 Oct, 2021 @ 12:20pm

- Macro cant take torpor from anything but the rockets now

Update: 22 Oct, 2021 @ 11:04am

- Oversight fixes

Update: 5 Oct, 2021 @ 2:05pm

- squid team class fix

Update: 27 Sep, 2021 @ 4:30pm

- IK fixing

Update: 24 Sep, 2021 @ 11:04am

- Fixed sitting positions and stuff

Update: 10 Sep, 2021 @ 11:19am

- removed unnessacary code

Update: 6 Sep, 2021 @ 6:03pm

- Fixed macro being an undamagable creature
- Made the vulnerability state when its roaring from 10 seconds to 4 seconds, VERY short time to shoot its head now
- Made the dragon razers do extra damage to macro.
- Fixed macro submerge height a bit


- Razer will deal around 3000 damage every time you hit the macro in the head, regardless of it roaring or not, and deals 5% of its max torpor each time. (Will nerf macros torpor loss next update from 100 per second to 15 in case of issues).
- Meaning macrocercodraco, even at higher levels, may die while taming, allow it to eat corpses to regenerate its health, dont be fooled by its high hp!

Update: 2 Sep, 2021 @ 3:42pm

- stuff

Update: 29 Aug, 2021 @ 3:43pm

Harvesting crashing issues with macro fixed (apologies)
- Macro now properly will always spawn at server level cap.