Arma 3
327th Brokkrs Workshop (WORKING)
Showing 31-40 of 88 entries
< 1  2  3  4  5  6 ... 9 >
Update: 16 Jan, 2022 @ 7:11am

Changelog 16.01

Removed Cat Ears
Added Impact Smoke Grenades + In the ammo crate
Fixed C-25 Sound
Added Thermal back to Binoculars
Added new Coloured Counter Measures to Aviations Vics
Added Experimental New APC [still vics are banned in mainops]
Added Invisible Medic RTO Backpack
Stitch kit added to medical box
Fixed CIS AA Vics to not target infantry
Fixed Blood Pressure affected by 327th Painkiller
-Switched B2 gun model and hand animation to help improve hit detection, mostly seen and caused when the B2 is crouched.

Customs
-Havre
-Janek
-Preacher's [wrong name on custom]
-Ronin AB
-Squid AB
-Smoke
-Pingu
-Mayhem
-Cloud
-Havre
-Crash
-Mereel

Update: 4 Jan, 2022 @ 9:28am

-Fixed Preacher Helmet

Update: 4 Jan, 2022 @ 9:05am

Changelog Icebreaker from Winter Stand Down

Added normal b2 with no rockets
Added Airborne Custom helmets [Magic, Nomad, Pine, Pompey]
Added Hug Color changer script to laats
Added 3x Hailfires, Normal, Artillery and SAM types
Switched HMP’s from Kobra to 3AS
Added Cat Ears as NVG and FaceWear
Added CIS Flak Cannon
- Fixed rotation on Beard AA Emplacement
- Fixed Ground Vehicles Autocrate script
- Merged Ammo , Magazine, Aircraft Weapons, Ground Vics weapons pbo into single Weapons PBO
- Fixed AA Ammo Dealing Damage
- Fixed maglamp script on laats
Updated customs
-Updated Dragon Helmet
-Updated Textures on LAAT & Gunship + Added nose art changer script
-Buddy , Viking, Bruon, Winchester, Duck, Nerd, Noble, Thrax
-Reworked Laat Gunship Ball Turrets ammo and weapon
-Removed Z95 Chaos Skin
-Improved Squad Shield Deployment instantly thanks to RD501st intelligence and grateful help

Update: 22 Dec, 2021 @ 8:46am

QuickHotfix 22.12

Added/Updated custom
-Solrus
-Pingu
-Raptor
Second Wave of Markers

Removed old code

Update: 15 Dec, 2021 @ 8:57am

Changelog 15.12
Added/Updated Customs
-Bouncy
-Colt
-Dak
-Gryff
-Jon
-Spectre

Added Map Markers
1-1,1-2,1-3,2-1,2-2,2-3,CMD,HQ,QRF,Recon,

Fixed B2's errors armor values are low but will be fixed in the future
Added E5 Blaster Model, will be on droids in the future
Added Experimental Anti-Air Vehicles and emplacements

Update: 8 Dec, 2021 @ 10:29am

Hotfix

Added some customs

Update: 5 Dec, 2021 @ 12:08pm

Changelog 05.12 Drip Update

The entire base texture including GI Montu, Horus Pilots, Anubis Arf, Serq Airborne armor and helmets have been updated with the new texture versions.Alongside the texture update Serq and Anubis have got an extra 3 sets of armor and helmets to match their ranks,
Recruit, Trooper, Veteran, Corporal and Sergeant.

With the massive texture updates for GI and Detachments, 5 extra sets of armor textures have been added for Medical Rank and RTO Ranks
The Vests also have gone through an overhaul of texture and name changes.

With all the new textures update, the names of each armor kit, helmet, and so on, belonging to General Infantry or Detachments have been renamed for a cleaner look while searching.Montu Helmets and Armor names were shortened with their initial Rank names, same for Medical and RTO ranks and armor as well

-Disclaimer, the current texture updates and addition of medical ranks and RTO ranks will not break current loadouts, just need to switch the uniform to your correspondent rank.

Alongside the Huge Texture Overhaul, we’ve added/changed custom updates:
-Master’s Helmet
-Presto’s Helmet
-Viking’s Armor
-Buddy’s Armor and Helmet
-Thrax helmet
-Krieg’s helmet

Alongside that, the Shotgun that we all love and use has been nerfed in terms of Accuracy affecting only the slugs, and has been given a 1x Scope back.

The camera View on Horus Aviation vehicles has been fixed.
Toolkits added to the Veractyls

After Texture and Customs, We’ve added the base structure of our new Independent Faction Plantary Guerrilas done by our best boi Magic. With a set of single units and multi groups.

CIS also has a few new additions, alongside a Fix for the BX units that will clean up some server logs, the CIS have got the new Snail N-99 Tank
[please for the love of god nothing break]

The Mod team is also proud to announce that after a year and a half of hard work, starting from basic texture adding up to having our own weapons models and more, every month the Mod Team has brough in, changed, re-write many aspects and sides of the mod to what it is today. Today Our 327th AUX Mod has finally passed the 1GB size, it’s been an awesome journey so far, and more will come soon

Update: 24 Nov, 2021 @ 10:58am

Changelog 24.22
Added
-High Explosive Slow Kannon as an addition to the Arc170 Arsenal, plus extra payload and reverted some flight model changes.
-Kosmos


Changed / Fixed / Updated
-Noble Custom
-Duck Custom
-Fiebe’s helm.
-DC15C GL Fixed, should work now.
-Liquid Painkiller Injector now doesn’t affect HR
-Fixed the new Sights miss-alignment,
-Added more sights variety back on the guns
-Removed Sluts from Riot Rifle
-Re-wrote the vultures internal code regarding pylons and weapons
-Fixed the backblast behavior on launchers.
-Lowered the sight proxy on DC15A

Update: 16 Nov, 2021 @ 12:00pm

Fixed some bugs
Added sights

Update: 15 Nov, 2021 @ 10:59am

Changelog 15/11
Added/Updated
-Clutch Custom
-Buddy Custom
-Grif’s Custom
-Winchester Cutom
-Shawgrass Custom
-Bruon’s custom
-Blanc’s Custom
-Dragon’s Custom
-Misfit’s Custom
-Winston’s Custom
-Increased Normal Backpack by 50%, Engi backpack by 100%
-Added Funop chaingun, 1000 rounds, no explosive, smaller dmg, no Assault Rifle to be equipped with it.
-Nerfed 15X magazine from 20->15 rounds
-Added Overheating Mechanic to Valken & Firepuncher
-Added Spare barrels to ammo crate
-Fixed Reload Animation on dc15s
-Added Mini LR Backpack Medic version
-Added Airborne Vest
-Fixed Firepuncher behavior when selecting firemodes
-Changed the DC15A GL & Riot Rifle to 3AS DC15A-GL , better sight for Riot variant for aiming.
-Possible Fix for DC15C GL smokes showing clientside?
-Fixed Stun Behavior on DC15S and DC17
-Increased Bison’s Passengers’s Slot to 13