Sid Meier's Civilization VI

Sid Meier's Civilization VI

AI Resource Booster
Showing 1-10 of 10 entries
Update: 10 Oct, 2021 @ 9:10pm

Move OIL plant and Conversion to Synthetic Material (Much Later in the tech tree)

Increase maintenance to 10

Update: 4 Aug, 2021 @ 12:30pm

Fixed an issue with Carrier resource requirement and nuclear submarine maintenance not working as expected

Update: 10 Jul, 2021 @ 8:32am

Increase maintence for oil power plants from 3 -> 8

Update: 27 Mar, 2021 @ 10:56am

Fixed bug causing modern units not to have the correct resource requirements

Update: 27 Mar, 2021 @ 9:56am

Update: 19 Mar, 2021 @ 10:49am

Remove Iron requirement for Submarines and Destroyers.

Change all Units that have iron requirements to be 20 base x 2. (40) Standard Game)

Update: 13 Feb, 2021 @ 12:00pm

Implemented King and Emperor levels + Base Increase of Stockpile for all.

See details in description.

Update: 10 Feb, 2021 @ 10:43pm

Update: 10 Feb, 2021 @ 10:35pm

Update: 10 Feb, 2021 @ 9:44pm