Rivals of Aether

Rivals of Aether

Marcus
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Update: 13 Nov, 2021 @ 7:32am

v1.17 (another belated tune-up)

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DSPECIAL_2:
Odd parry and reset jank that's been corrected.

Update: 9 Nov, 2021 @ 2:02pm

v1.17 (belated tune up)

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DSPECIAL now only fills the meter half-ish if activated.
Added specific cooldowns for both DSPECIALs.

Update: 3 Nov, 2021 @ 3:37pm

v1.17 (hotfix but for real this time)

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• DSPECIAL_2 cannot be used immediately when gained.
(aka less spam)

Update: 3 Nov, 2021 @ 2:45pm

v1.17 (hotfix but not really)

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MISC:
• The text that appears about pressing the taunt button to swap element powers has been lifted slightly.

DSPECIAL:
• Added an Angle for the move.

Update: 3 Nov, 2021 @ 9:53am

v1.17

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GENERAL:
• New HUD layout

JAB:
• Changed the shape of the hitboxes from circle to curve rectangle
• Changed the hit sound effects for hitboxes 1 & 2

FTILT:
• Updated the claw smears on the sprite
(hitbox 1 related)
- Hitpause reduced from 10 -> 5
- Removed hitpause scaling

FSTRONG:
- Endlag reduced from 33 -> 25

USTRONG:
• Changed the visual hit effects

DSTRONG:
• Changed the visual hit effects (Wow, for almost a year, Sandbert remained strong)

UAIR:
(hitboxes 1 to 3)
• Changed the shape of the hitboxes from circle to curve rectangle
- Hitpause reduced from 6 -> 5

FAIR:
• Changed the hit sound effects for the sour spot hitboxes

DAIR:
• Updated the sprites and positioning
• Changed the visual hit effects
- Landing lag reduced from 12 -> 10

DSPECIAL:
• The move has been reworked and rebalanced
+ Added DSPECIAL_2 that only works when the DSPECIAL buff is active. More info on that on the Phone Tip Section.

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~BONUS~
• Added Kirby Copy Support
• Added Dialogue Buddy Support

Update: 13 Aug, 2021 @ 2:40pm

v1.16

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FAIR:
(sweetspot hitboxes)
• Changed the angles from 60 --> 42

Update: 23 Jul, 2021 @ 4:10pm

v1.15 (hotfix):

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General:
• Airdodge and rolls have their white flickers again.

Update: 23 Jul, 2021 @ 6:40am

v1.15:

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DTILT:
• Adjusted the width and height for the hitbox slightly

USTRONG:
• Adjusted the width and height for the hitboxes slightly
• Corrected the timing when the sourspot hitbox appears

DSTRONG:
• Adjusted the width and height for the hitboxes slightly

UAIR:
(Hitboxes 1 to 3)
• Angle changed from 90 --> 45
+ Base Knockback increased from 3 --> 5
- Removed Knockback scaling (0.25)
(All hitboxes)
• Adjusted the widths, heights and positions for the hitboxes

BAIR:
• Adjusted the width and height for the hitboxes slightly

Update: 21 Jul, 2021 @ 7:36pm

v1.14:

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• Fixed a funny spam glitch where Marcus could switch his elements back and forth before his animation frame was finished.

Update: 19 Jul, 2021 @ 6:43am

v1.13:

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FAIR:
- Start-Up decreased from 10 --> 8
+ Endlag increased from 10 --> 13
(sweetspot hitboxes)
• Angle changed from 40 --> 60

DATTACK:
(weak hitbox)
- Lifetime duration decreased from 10 --> 9

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Misc:
• Changed FAIR's swipe sound effect.
• Updated the CSS that uses Hyuponia's template.

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~BONUS~
• Workshop Support for PAC-MAN (Techpack)
• Workshop Support for Henry Stickmin
• Workshop Support for Feri Costume
• Workshop Support for Rat
• Added some runes. More to come or change along the way.