RimWorld

RimWorld

Apparel Tainted Only When Corpse Rots
Showing 1-10 of 10 entries
Update: 11 Jun @ 7:23pm

v1.7.0

  • Updated for Rimworld 1.6 Unstable

Update: 30 Mar @ 7:22pm

v1.6.0

  • Added additional check to verify that corpse has actually rotted prior to tainting apparel, as some other mods may be calling Corpse.RotStageChanged in other situations.

Update: 13 Mar, 2024 @ 11:42am

v1.5.0

  • Updated for RimWorld 1.5 (unstable)
  • Skipped v1.4.0 in favor of bringing version number in line with RimWorld version
  • No code changes, just recompiled against updated RimWorld assemblies

Update: 6 Oct, 2022 @ 12:41pm

v1.3.0

  • Updated for RimWorld 1.4
  • No code changes, just updated the supported versions

Update: 29 Jul, 2021 @ 9:57am

v1.2.1

  • Minor updates to About.xml. No functional changes

Update: 21 Jul, 2021 @ 6:38pm

v1.2.0

  • Updated for Rimworld 1.3

Update: 16 Apr, 2021 @ 11:34am

v1.1.1

  • Removed Source folder from Steam upload

Update: 10 Mar, 2021 @ 4:49am

v1.1.0

  • Fixed errors being thrown in debug console when non-humanlike pawns rotted. Code now verifies that the pawn in question actually has apparel before trying to taint it.
  • Credit to Eggnog in the comments for notifying me of my coding blunder

Update: 5 Mar, 2021 @ 5:47am

v1.0.0

  • Updated preview image. No changes made to the mod itself

Update: 2 Mar, 2021 @ 5:50pm

v1.0.0

  • Initial upload