Teardown

Teardown

NGNT Nuclear Facility
Showing 81-90 of 145 entries
< 1 ... 7  8  9  10  11 ... 15 >
Update: 12 Jun, 2021 @ 5:11pm

This update brings a new turbine room. I'm not sure of the sounds yet, so any feedback would be great.

- New turbine room with sounds
- You can turn off the turbines but can't turn them back on yet
- Includes some useless machinery for the time being

- New streetlights near the cooling towers and sandpit
- New tar roof on Building 1. It will burn away when the reactor blows up or if fire is introduced.

Update: 9 Jun, 2021 @ 7:13am

- New basement underneath the reactor
- Rust everywhere down here
- A secret appears and activates in the basement only after the reactor blows up
- Added zigzag dynamic pipes on both cooling towers. These are still a little touchy
- Added three new weather options: Rainy day, Rainy night and Cloudy day
- Improved the title screen and added the new weather selection options
- New background included with new weather options

Update: 5 Jun, 2021 @ 3:34pm

- Code cleaning

Update: 2 Jun, 2021 @ 2:47pm

- Added a dump truck made by yours truly
- Be careful with it, she's old af
- Also added logo signs everywhere

Update: 1 Jun, 2021 @ 5:51pm

- Hotfix: the main explosion is now working properly and the map is now functioning as it should

Update: 1 Jun, 2021 @ 4:36am

- Hotfix: all of the pipe valves were pulling off of the pipes. Well, not anymore.

Update: 1 Jun, 2021 @ 4:32am

null

Update: 31 May, 2021 @ 6:26pm

- Added a sand pit
- Added thicker grass
- Changed the dirt road material to rock so it can no longer be destroyed and leave a hole in the map
- Moved the crane (again) to beside Building 2

Things to do yet:

- Add Dyatlov
- Rework explosion
- Improve Geiger counter
- Redesign the whole building
- Add loader and dump truck for the sand pit

Update: 29 May, 2021 @ 3:08pm

- New valves near water tanks that turn on/off "water" coming out of the pipes
- New garage beside cooling tower area
- Redesigned that whole area a little bit

This update isn't that big because I've been trying to get the Geiger counter working better.
It's not working though so I give up on it for now.

That garage still needs some stuff inside of it, and more decoration needs to be added but I have like 4 or 5 other map projects on the go at the same time. Enough said.

Update: 24 May, 2021 @ 6:56am

- Added Geiger counter, 2nd gen
- No rad detected unless the Geiger counter is selected in the weapon slot
- New text style when you get near radiation

Next gen will have an animated needle and a number display pad instead of text that appears on screen. Until then, enjoy the 2nd generation of the Geiger counter!