Teardown

Teardown

NGNT Nuclear Facility
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Update: 15 May, 2021 @ 2:26pm

Quickfix for the bushes that couldn't get destroyed

Update: 11 May, 2021 @ 6:29am

- Edited the text that gets displayed on-screen during map startup if you are not running the most recent version of Teardown
- If you are running the most recent version then congrats, you will never see what the text says


This might be the last update for a little while, as life is getting busier.

Update: 11 May, 2021 @ 4:44am

- Updated the map to work with Teardown version 0.7.2

Update: 4 May, 2021 @ 8:06am

- Added a fuel pool crane above the spent fuel pool
- Enter the vehicle by pressing "E" on the chair, NOT on the middle of the crane. Idk what happens when you enter the crane via the middle
- No sound yet but it's still in the works

Update: 2 May, 2021 @ 4:23am

- Added version checker at map load time. If you're not using Teardown [experimental], the welcome message that gets displayed at the top of the screen will tell you that the experimental version is recommended for the map.

- If you are using the experimental version already, then the normal "Welcome to NGNT Nuclear Facility" message will be displayed.

Update: 30 Apr, 2021 @ 7:52am

Some more Building 2 edits:

- Added lights on the walls inside Building 2
- Added lights on the side of the fuel pool
- Added an electrical panel beside the fuel pool, with conduits going to each light

- Made a bathroom with change rooms in Building 2 (unfinished)
- Made a staircase going to the roof of the bathroom where this will probably be some kind of storage
- Added arrows to the floor of Building 2

- The garage doors can now be opened, closed and stopped by pressing buttons near the doors
- Tuned up the HX Nuclear edition so that you can drive and steer it correctly (the regular HX was fixed like 5 updates ago, I must have overlooked the Nuclear one but it's all fixed now)

- Added rust to the cooling towers
- Changed the texture of the cooling towers



PREVIOUS UNMENTIONED CHANGES:

- Added more props to the control room

Update: 27 Apr, 2021 @ 1:20pm

- Finished editing the old water tower and the old sign. They're really old
- Touched up the water tanks that have been in the map for a while
- Added grass beside the main building
- Added grass behind the parking lot and in front of the parking lot's guardrails

Update: 26 Apr, 2021 @ 9:45am

This map has been updated a lot over at TDM. Here's a list of some new features:

- Building 2 has been worked on some more, and a fuel pool has been added inside it
- The fuel pool is still incomplete. It has a rack inside that moves up and down if you press the up button and down button
- Lots of dynamic pipes were added to the inside of Building 2 and the outside of it
- Recently added a very large chimney near the cooling towers. This tower is actually taller than the main scene, so expect it to not fall correctly but it might be okay. I really don't know, someone test it out for me
- Added new water tower near cooling towers, incomplete
- Added new sign near cooling towers, incomplete
- Added toll booth near parking lot, incomplete
- Added billboard near Building 2, incomplete

Update: 16 Apr, 2021 @ 4:33am

- Updated the map to work with 0.7 update
- I'll update particle effects at a later date

Update: 10 Apr, 2021 @ 4:34pm

- Changed Captain Morgan in info.txt to NGNT; same person, different name