Teardown

Teardown

NGNT Nuclear Facility
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Update: 22 May, 2021 @ 4:01pm

- Added new chain-link fencing
- Placed the scrap pile in a fenced in area near the cooling towers
- Added floodlights throughout the map
- Added fencing throughout the map
- Removed bush area near cooling towers
- Added a road on the other side of the main building
- Added sheds
- Moved the rusty sign beside one of the sheds
- Moved the giant chimney a few meters sideways

Update: 22 May, 2021 @ 3:54pm

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Update: 20 May, 2021 @ 2:36pm

New simple radiation detector, 1st gen:

- Currently detects radiation around the fuel pool and scrap fuel rods outside
- Beeps more frequently the closer you get
- Text displays letting you know how much radiation is around you

I know this is not exactly what everyone had pictured when they wanted to see a Geiger counter in this map. The more I learn how to code things like this, then the sooner I'll be able to make a better Geiger counter.
For now, you get stuck with this first generation of it.

Update: 19 May, 2021 @ 1:11pm

- Added fuel rods in the fuel pool on the rack, and in the scrap pile outside
- Added a hook to the fuel crane to pick up fuel rods with (good luck trying to pick them up)
- Also, pressing "e" on the middle of the fuel crane will do the same thing as pressing "e" on the fuel crane chair. Either option is fine to enter the crane

Update: 19 May, 2021 @ 6:34am

Reverted previous update, reason being game crash during crane movement

Update: 19 May, 2021 @ 6:28am

- Added fuel rods in the fuel pool on the rack, and in the scrap pile outside
- Added a hook to the fuel crane to pick up fuel rods with (limited practicality at the moment, but hey, working crane)
- Sound works on the fuel crane now
- Also, pressing "e" on the middle of the fuel crane will do the same thing as pressing "e" on the fuel crane chair. Either option is fine to enter the crane

Update: 18 May, 2021 @ 11:54am

- Added a simple glow to the fuel pool. If the pool is removed by means of destruction then the glow will still be there so be warned

Update: 18 May, 2021 @ 10:08am

- hotfix to remove debugging info. Sorry

Update: 18 May, 2021 @ 6:55am

- Added automatic entrance doors to Building 2
- Added scenery behind Building 2 in the pipe area
- Added stairs inside Building 1, that leads to the catwalk to Building 2
- Minor work to the catwalk interior

Update: 17 May, 2021 @ 5:46pm

- stuff