Total War: WARHAMMER II

Total War: WARHAMMER II

Dark Phoenix – Druchii Immersion Mod
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Update: 6 Apr, 2021 @ 11:30am

Update: 6 Apr, 2021 @ 10:39am

Eternal King update: From now on, Dark elves will be able to recruit some Wood elves and High elves units. To do so, you need to conquer Ulthuan (you can then recruit them from level 3 special settlements and landmarks) and Athel Loren (level 3 settlements). You can greatly increase their combat skills by building Shrine of Asuryan and getting Oak of Ages occupied

Eternal King units:

High Elves:

- Spearmen
- Archers
- Archers (heavy arrowheads)
- Ellyrian reavers
- Ellyrian reaver archers
- Lothern seaguard
- Lothern seaguard (shields)
- Silveringuard


Wood Elves:

- Eternal guard (without shield)
- Glade guard (without starfire shafts)
- Wardancers
- Wardancers (asrai spears)
- Waywatchers

Update: 4 Apr, 2021 @ 3:08pm

Update: 4 Apr, 2021 @ 2:51pm

Patch: Places of power doesn't need any other technology right now, only landmark or special settlement

Update: 4 Apr, 2021 @ 2:48pm

Update: 4 Apr, 2021 @ 1:19pm

Patch:

Added +50 growth to Naggaroth starting tech. I know It's a lot, but without this you coudn't unlock most of mod content until very late game.

Also due to Malus unique mines in Hag Graef, I've removed landmark requirement there. The other option was to make an entire tech tree just for him just to fix this bug. In the future i would like to make unique tech for every LL

Update: 3 Apr, 2021 @ 2:23am

Update: 3 Apr, 2021 @ 2:18am

Big change: From now on all Naggaroth technologies require landmarks to be built. This will slow down gameplay, but will greatly improve balance, immersion, and works in tandem with my other mod Glory of Phoenix. All other solutions would significantly reduce compatibility, require mods with Unlocker or unreliable scripts. I also fixed some minor bugs and descriptions on steam. Next in line is changing untained to chaos corruption for Morathi and adding some units from WE and HE

Check out my other mod - Glory of Phoenix - High Elves Immersion Mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2444305884

Update: 20 Mar, 2021 @ 1:44am

Update: 20 Mar, 2021 @ 1:27am

Caledor tech requirement fixed. Thanks for @Benettonkkb for pointing that out