RimWorld

RimWorld

Fallen Stars
Showing 1-7 of 7 entries
Update: 23 Sep, 2022 @ 2:38am

made fallen star tribals a permanent enemy
enabled sieges for starbarians
rebalance of unit raid point cost
added some compatibility with VFE pirates

[Auto-generated text]: Update on 9/23/2022 2:38:27 AM.

Update: 1 Aug, 2021 @ 10:29am

[Auto-generated text]: Update on 8/1/2021 10:28:59 AM.

fixes for 1.3
culture viking now properly vikings instead

maybe some more stuff with cultures i dunno, steam didn't let me update for days so i don't remember what i did exactly, maybe changed acceptable precepts for them to spawn with?

Update: 25 Jul, 2021 @ 2:55pm

[Auto-generated text]: Update on 7/25/2021 2:55:19 PM.

1.3 update

Update: 25 Apr, 2021 @ 5:26pm

[Auto-generated text]: Update on 4/25/2021 5:26:24 PM

guaranteed fighting skills for starbarians and fallen star tribals.

insured starbarian miners would always be capable of mining.

Update: 21 Apr, 2021 @ 1:27am

[Auto-generated text]: Update on 4/21/2021 1:27:20 AM.

added Cy-lords and Empire defectors

reduced point cost for numerous space pirate pawn types (buffed)

fixed issue with some pawn types spawning with ranged weapons and shields

increased apparel budget for fallen star heavies to insure they can purchase the correct equipment

changes to recruitment difficulty and addiction chance on several pawn types

Update: 18 Mar, 2021 @ 7:38pm

[Auto-generated text]: Update on 3/18/2021 7:38:40 PM.

gave space pirate kings a crown

added thrumbo hunters

Update: 18 Mar, 2021 @ 3:18am

[Auto-generated text]: Initial upload.