Arma 3
TacControl
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Update: 13 Jul, 2024 @ 1:56pm

Update NuGet packages (bugfixes and maybe a bit of performance for map rendering)
Fixed Terrain export failing if "Maps" directory is missing

Android app was not updated.

Update: 24 Jun, 2023 @ 9:45am

Updated TacControl Desktop app:
- Updated MapsUI library (fixes graphical glitches, maybe improves performance a bit)
- Added: Display altitude and velocity text on GPS trackers (was previously there just didn't render)

Update: 27 Mar, 2022 @ 7:26am

Updated to git commit 9f9712bed3cf00dfdf7888029a0ffb15d2dc54a0

Fixed multiple Exceptions/Crashes
Fixed markerImport would import unsupported marker types (from mods)
Fixed MapMarkers failing to render (When one marker was not rendering because out of view, all markers rendering after it would fail)
Fixed deleted TFAR LR Radios not properly getting removed from Radios list (Specifically happened when trying to backpack on chest a TFAR Radio)
Fixed explosive GPS tracker activation setting its name to the name of the player that activated it, instead of the vehicle it has been attached to.

Several performance Improvements
- Added a "Interest" system that allows for scripts to know when someone is interested in their data, so that scripts can disable themselves if not needed. Vehicle state updating (RPM and gear state and such) now turns itself off if the UI widget is not open in any TacControl client.
- Fixed some bad code in how periodic tasks were scheduled inside the extension (would cause high CPU load on a second CPU Core, would not affect Arma's main thread)

Update: 6 Mar, 2022 @ 9:27am

Update from .NET Framework 4.8 to .NET 6
Fixed terrain export was not possible during briefing screen
Fixed Arma detection over LAN was only working on the highest priority network adapter, now works on all
Fixed crash when deselecting entry in connection screen
Fixed possible crash when LAN discovery is stopped
Fixed crash if marker has color "Dwefault"
Fixed crash if creating OpenGL renderer fails

Includes new android app 1.0.7 too.

Update: 12 Feb, 2022 @ 6:50am

Update with stuff (also new android APK)

Update: 11 Feb, 2022 @ 3:53pm

Add the recent fixes since last update (I forgot what i did and don't have time to look at logs)

Update: 12 May, 2021 @ 8:29am

Added signed DLL

Update: 24 Apr, 2021 @ 9:21am

Updated to commit 9ac9d16e30342c7411d2fcf74809feab241c902c
- Fixed: Not automatically creating maps directory

Update: 24 Apr, 2021 @ 9:03am

Update to commit a5ddaa507563277d41c97d225d627321d3ba2c17
- Added: Options menu
- Added: Ability to choose current marker channel
- Tweaked: Moved map file storage into config directory
- Fixed: Crash if DNS hostname could not be resolved
- Fixed: Crash when providing empty string to direct connect
- Fixed: Crash on invalid marker color
- Fixed: Crash when invalid marker color is selected in marker creation
- Fixed: Crash if marker color was invalid format

Update: 23 Apr, 2021 @ 9:28am

Fixed: Game sending wrong marker positions and all map markers being stuck at bottom edge of map
Added: Connection screen to select which server on LAN to connect to and ability to direct connect to remote server

No fix for Android today, sorry.