Garry's Mod

Garry's Mod

Resident Evil 6: BSAA SOU
Showing 1-10 of 22 entries
< 1  2  3 >
Update: 13 Oct, 2014 @ 9:12pm

Fixes a VMT pointing to a path for a bumpmap that doesn't exist

Update: 13 Oct, 2014 @ 8:09am

Fix for the goggles' texture issue, hopefully this is the last texture related bug

Update: 12 Oct, 2014 @ 9:25pm

Fixed various texture issues, fixed more various model issues, minor texture tweaks

Update: 12 Oct, 2014 @ 4:53am

Fixed the missing light warp texture, various other minor fixes and changes. Added a WIP build of Ellis from L4D.

Update: 9 Oct, 2014 @ 5:09am

Complete shader overhaul, remade all VMTs.

Update: 8 Oct, 2014 @ 6:58pm

Fixed various problems caued by the last update, added some very minor things

Update: 8 Oct, 2014 @ 3:46am

Fixed several model\texture\uv issues caused by optimizations and the previous update

Update: 7 Oct, 2014 @ 4:00am

Changed around several textures and UV on models, added and fixed more minor things

Update: 6 Oct, 2014 @ 9:13pm

Fixed the strange lighting issue that resulted from bonemerging most of the gear, and several other texture\model tweaks that I don't completely remember everything I altered.

Update: 13 Jul, 2014 @ 1:14am

Fixed various issues regarding the new outfit