Unturned

Unturned

ZWS - Abrams Main Battle Tank Pack V2.0.1
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Update: 4 Apr, 2021 @ 8:55am

V2.0.1

Improved

  • Improved collision detection on the tracks and suspension. This was an error on my part since I forgot to enable some colliders.

Changed
  • Changed (reduced) spread of the M256 120mm Cannon.

Fixed
  • Fixed clipping of the camera when using the M240B LMG at high FOV settings.
  • Fixed clipping of the camera when firing the 50Cal. The muzzle flash was clipping into the player's POV so the Aim-point of the weapon(s) has been moved further away from the barrel. This may cause clipping when aiming downwards at your own vehicle.

Update: 2 Apr, 2021 @ 9:10am

v2.0.0

Added

  • New Traction v2™️ for a much-much more stable and realistic handling experience. Increased grip along the entire surface of the tracks resulting in increased off-road capabilities and tweaked the suspension resulting in a smooth ride across rough terain
  • New Tracks v3™️ and Suspension v3™️ system for a much more realistic track and suspension simulation
  • New Dynamic Steering v2™️ system for a much more reliable and overall better vehicle steering setup. Steering force changes depending on speed, so you can corner at higher speeds just as well as lower speeds
  • New Electric Turret Drive™️ system for a much more realistic, limited speed turret rotation
  • New Gyroscope v2™️ for a much more reliable GPS and Radar system
  • New UI Selection HUD Design
  • New OD Green and Desert Tan color setup based on the Federal Standard 595 camouflage Colors
  • New cannon muzzle flash (not the final version!)
  • New Sound Effects
  • New warning sound when the vehicle's HP reached zero
  • New weapon crosshair with a limited zoom (equal to an FOV of 60 degrees)
  • New interior shell casing sound effect
  • New High Intensity Headlights (bloom around the headlights)

Improved
  • Improved collision detection of the vehicle.
  • Improved tracks forward/backwards movement detection. It should be much smoother now
  • Improved GPS. It will now highlight roads (and grass) on all maps universally
  • Improved magnification for commander and gunner sights. Both sights now have double the magnification they had
  • before.
  • UI is no longer required to use the vehicles. You can use each seat without its UI setup, however, UI users are at a huge advantage.

Changed
  • Changed the way rangefinding works. Now it's the same as the Apache. The Camera is in rangefinding mode by default
  • The vehicle will no longer jump when destroyed.
  • The Loader is now exposed outside of his hatch when on the M240B Light Machine Gun
  • Track forward/backward movement will no longer be simulated when there's no Driver in the vehicle

Fixed
  • Fixed vehicle pivoting to either side when starting the engine with the steering key(s) pressed
  • Fixed switching seats causes the vehicles to fly away
  • Fixed main displays showing all vehicles in the same color scheme regardless of their actual color scheme
  • Fixed commander's main sight. It was offset upwards. You should be able to aim more accurately now
  • Fixed spread values on all weapons. Now they have the same spread regardless of whether you're "aiming down sights" or "hip firing"
  • Fixed Loader's MG Shield. It now has collision and will protect the loader from incoming shots
  • Fixed tracks being stuck in forwards/backwards simulation when the vehicle is stationary

Removed
  • Removed Rangefinder Camera
  • Removed M240B Light Machine Gun and 7.62 200rnd magazine (moved to ZWS - Dependencies)
  • Removed Most APFSDS-T shells. Only M829A4 and M830A1 remain
  • Removed CARC Variants