Barotrauma

Barotrauma

Portable Torpedoes
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Update: 6 Oct, 2023 @ 6:22am

-Fixes to the inventory of the disposable torpedoes so you can no longer simply drag a new torpedo into them.
-Slight alteration to logic for destroying a broken torpedo

Note that the disposable launchers are compact enough to be held either on the hotbar or in the toolbelt slot, unlike the full size reusable launcher.

Update: 3 Oct, 2023 @ 6:33am

Updated to allow storing the launcher in the belt/backpack slot. Note: sonar-equipped launcher is in the works, but due to technical issues is not yet available

Update: 2 Oct, 2023 @ 12:39pm

Attempted fix for the weird propulsion again. Changed the behaviour, instead of trying to accelerate the old way, they instead have a fixed higher speed (though if you fire them in air they'll still drop at your feet!)

Update: 18 Mar, 2023 @ 11:07am

Another update to try and fix the texture issue

Update: 17 Mar, 2023 @ 8:41am

Extra upload because of a missing workshop tag (non-critical)

Update: 17 Mar, 2023 @ 8:39am

Just re-publishing to see if it cures the missing texture issue people have been having

Update: 13 Jan, 2023 @ 3:31pm

Update: 13 Jan, 2023 @ 3:27pm

Update after a long while! Now uses the vanilla function of putting a flashlight inside a weapon. Also the torpedoes are visible poking out of the reusable launcher.

Update: 13 May, 2022 @ 11:48am

Made all torpedoes and launchers occasionally purchasable from mining and regular outposts, though not research

Update: 7 May, 2022 @ 11:49am

Changed store names in XML to match current game requirement