Don't Starve Together

Don't Starve Together

NPCs to play with you ( human companion / Random Events )
Showing 321-330 of 330 entries
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Update: 19 May, 2021 @ 2:25am

Update: 17 May, 2021 @ 6:33am

BUG fix

Update: 16 May, 2021 @ 4:58am

新增前来向你求助的NPC,帮他打掉追他的怪吧


Add a new NPC who comes to you for help, help him fight off the monster chasing him

Update: 15 May, 2021 @ 3:09am

新增怪物捕捉者,抓个怪物过来给你。该怪物血量很低,但攻击力保持和原来一样。

另外,部分代码重构优化,更方便于增加新的NPC



New monster catcher, catch a monster over to you. The monster has very low blood, but the attack power remains the same as the original.

In addition, part of the code refactoring optimization, more convenient to add new NPCs

Update: 14 May, 2021 @ 8:18pm

NPC动作基础库整合,方便MOD再次更改和添加更多的NPC动作。
MOD文件说明:
1、NPC的动作通过DEBUFF实现
2、NpcDebuff_inPlayer.lua 为放置到玩家身上的,用以初始化NPC_Base_Lib,批量操作基础库和修改公共BUG
3、NpcDebuff_Base.lua 为模板NPC,送一个东西过来。剩下的 thief /TeamJoker/TeamInterferers 基于此改进
4、npcdebugstone 在游戏中可 DebugSpawn()出来,用来测试每个NPC的完整动作,默认用 onEat()执行。
5、所有NPC动作流程在NpcDebuff_Base.lua 以 function NPC_TASKS(theNPC) 决定。
6、debuff 更新时间默认为0.5秒,太慢会导致和玩家接触不灵敏。


NPC action base library integration, convenient for MOD to change and add more NPC actions again.
MOD file description.
1, NPC actions are realized by DEBUFF
2, NpcDebuff_inPlayer.lua is placed on the player to initialize NPC_Base_Lib, bulk operation base library and modify public bugs
3. NpcDebuff_Base.lua is a template NPC that sends a thing over. The rest of thief /TeamJoker/TeamInterferers based on this improvement
4, npcdebugstone in the game can DebugSpawn() out, used to test the complete action of each NPC, the default with onEat() to perform.
5, all NPC action process in NpcDebuff_Base.lua to function NPC_TASKS(theNPC) decision.
6、Debuff update time is 0.5 seconds by default, too slow will lead to insensitive contact with the player.

Update: 14 May, 2021 @ 8:14pm

Update: 14 May, 2021 @ 7:30am

Update: 14 May, 2021 @ 7:17am

Update: 14 May, 2021 @ 7:00am

Update: 14 May, 2021 @ 6:47am