The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Yamashiro's Rooms Mod
Showing 1-10 of 91 entries
< 1  2  3 ... 10 >
Update: 12 Oct, 2024 @ 7:29pm

- Added 22 secret rooms
- Renamed a specific secret room
- Fixed 2 problematic rooms

Update: 27 Jan, 2024 @ 12:11am

- Renamed a specific secret room
- Added 75 Secret Rooms
- Added 30 Curse Rooms
- Added 15 Super Secret Rooms
- Added 10 Ultra Secret Rooms

Update: 17 Jan, 2024 @ 6:44pm

- Removed the beggars from a specific super secret room that uses the "Mines Escape Sequence" background, which prevents you from paying them by temporarily disabling your money and items while in the room (I don't know how I missed that)
- Added 5 Super Secret rooms
- Added 30 Devil Rooms

Update: 10 Jan, 2024 @ 10:39pm

The Big Renaming and Problem Fixing Update of January 2024

General Updates:
- Updated the mod's images
- Added 13 Barren Bedrooms
- Added 26 Dice Rooms
- Added 1 Ultra Secret Room
- Updated Greed Mode (It now spawns new rooms from the recent updates)
- Added a bed to various Barren Bedrooms that did not have one previously
- All "Dud" item rooms have had their rarity set to rare or higher
- A Bishop was added into all "Dople Maze" item rooms to decrease the likelihood of flies and spiders killing the dople, although it is still possible.
- A couple arcade rooms have been nerfed to remove their pre-placed pedestal item, and others that had game-themed pedestal items in them have had their rarity boosted
- Various rooms across the mod have have their rarity boosted for better balancing
- "Added" 3 Arcade Rooms (See issues fixed section)
- All arcades that have NO beggars or machines of any kind were set to rare or higher rarity
- All spikes in Challenge rooms are now retractable to reduce the chances of bosses getting absolutely shredded by spawning on top of them

Issues Fixed:
- Removed a placeholder button from a shop that represented where the membership card trapdoor spawned
- Fixed a spelling mistake in an item room name
- Added a right entrance to a specific secret room to prevent bad floor generation shenanigans
- Fixed a specific arcade having a very difficult, but still possible to achieve, softlock
- Fixed a specific arcade from having an extremely difficult (but still somehow possible to pull off in normal gameplay) softlock
- Split the "Four Corners" jumbo arcade room into four separate rooms, to prevent yet another possible softlock.
- Fixed a potential softlock in a specific arcade room if teleporting into the room using any sort of item
- Removed a row of spikes from a specific boss challenge room to prevent damage if holding a directional input in the room
- Removed some unbreakable blocks from two specific sacrifice rooms to make them feasible to fight the angels in
- Replaced the invisble bricks in a specific angel room with pillars to make their prescense more obvious
- Made bombing the statue in two specific angel rooms fill in all the pits in the room to make fighting the angels actually feasible without flight
- Fixed a potential softlock in a specific curse room from using any temporary flight method
- Fixed a potential softlock in a specific item room from using how to jump in a specific way
- Fixed a specific crawlspace having a singular tile in the corner not filled in, allowing for exiting the crawlspace using how to jump to reach an error room

Renaming Updates:
- All rooms have had their tags simplified
- All untagged rooms are just common, regular rooms with a regular weight. All other rarities have been consolidated into [Rare] and [U.Rare]. Rare rooms have a weight 4x less than normal rooms, and Ultra Rare rooms have a weight 100x less.
- Shops now have their Tier written into their room name, allowing for easier viewing ingame using debug 5
- Library tier tags ingame were changed from [T0][T1]...[T4] to [Tier 0] through [Tier 4] to match shops
- Black Markets, Angel Rooms and Devil Rooms no longer have a tag in their name for the number of pedestals in the room
- The [NumberMagnet] tag now reads [Magnet] to make room names shorter

Update: 29 Dec, 2023 @ 8:06pm

- Added 50 Super Secret Rooms
- Added 50 Shops (10 Tier 0, 10 Tier 1, 10 Tier 2, 10 Tier 3, 10 Tier 4)
- Added 2 Secret Rooms
- Added 10 Error Rooms
- Fixed an issue where a specific secret room layout had the top entrance invalid to enter, but not disabled, leading to it being unbombable
- Ensured a spike was present in every single sacrifice room and added one to each room that didn't have one

Also hi guys I'm not dead

Update: 23 Mar, 2023 @ 3:49pm

-Changed description

Update: 23 Mar, 2023 @ 3:45pm

-ALL Shops have been changed to contain at least 1 shop pedestal. No more entering shops and having no opportunity to spend some cash (Unless you get Greed but that ones not my fault)
-Changed some room weights

Update: 7 Jan, 2023 @ 4:17pm

-Dramatically reduced the spawn rate of Devil Rooms with 0 deal pedestals in them. This includes the spawn rate of Devil Rooms with free items in them with no deals.
-Adjusted some room layouts
-Added 15 Error Rooms
-Added 41 Secret Rooms
-Added 9 Super Secret Rooms
-Added 1 Crawlspace
-Added 20 Ultra Secret Rooms
-Adjusted the Mod Description
-Retired the Mod's Discord. Feel free to add me on steam if you want to talk/share videos using the mod still!

Update: 20 Sep, 2022 @ 11:09am

-Changed some room weights
-Added 10 Error Rooms
-Added 10 Super Secret Rooms

Update: 17 Aug, 2022 @ 3:43pm

-Normalized all rooms at a weight of 1 to better mix with other mods