The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Twitching Of Isaac
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Update: 29 Jan, 2022 @ 7:35pm

More hot fixes: Twitch Chest will no longer replace previously seen chests.

Update: 29 Jan, 2022 @ 7:35pm

More hot fixes: Twitch Chest will no longer replace previously seen chests.

Update: 29 Jan, 2022 @ 7:28pm

Update: 29 Jan, 2022 @ 7:24pm

Quick bug fix: Twitch Chests will not be disabled if the !open command is disabled.

Update: 29 Jan, 2022 @ 4:56pm

* Twitch Chests are back, completely reimplemented. A Twitch Chest will now become a familiar when you get close to it. Every 3 room clears, it will drop a consumable (heart, key, bomb, coin). After 4 drops (or 12 room clears), it will spawn a Troll Bomb, unless chat opens the chest first via !open.

Coming Soon: New method of registering which does not require entering a key.

Update: 21 Dec, 2021 @ 7:18pm

Fixing an issue with the mod hitting the old server.

Update: 20 Dec, 2021 @ 7:16am

Update name with spaces.

Update: 19 Dec, 2021 @ 11:51pm

Minor update

Update: 18 Dec, 2021 @ 3:25pm

New Features:
* Custom Commands are live! I've tried to test as much of it as possible, but it's definitely a beta feature!
* Donations! You can setup donations tied to your PayPal account. You can use it as is, or, you can setup incentives
that will be available when you are online with the Twitching of Isaac mod -- incentives can be configured to call
a command (global, or custom). E.g. you create a command called "r_key", and you disable it so it can't be used in chat
then a donation can trigger that command. Quite a bit more tested overall since it's reusing functionality from the
charity event, but, still a beta release just to be safe. And, it's enabled for different currencies for our international
friends - unfortunately it is limited to currencies that PayPal supports, but it's all built-in!
* Won't matter to most people here, but, now when you sign in on the website for the very first time, there's a welcome/onboarding
page you see that does a quick setup guide and offers some useful tips to get the most out of the experience. For those of
you logging back in to the website, after login you will be taken to the Dashboard instead of just back to the homepage.
* Listing of commands, both on the help pages, and the command configuration screen, will also show the expected syntax; e.g
`!give` will now show `!give [item name]`; or `!repeat` will show `!repeat [count] [command]`. This will also automatically
generate the expected syntax for custom commands.

Bug Fixes:
* Enabling/disabling commands in the menu system was completely broken, and not only was it not saving the settings, it
would disconnect you from the mod server. Oops - but fixed!
* Ban lists work properly again, and are far more robust. This is a ground up rewrite of the functionality; previously it was code
added to each command; now the system detects if a command has input, and the type of input it expects (e.g. trinket, room, pill)
and then checks the banned list for the command. The big improvement is that any command that expects user input to define a
parameter, will have automatic ban enabled configuration -- this means you can now ban specific friends from being spawnable,
or ban items from being taken. This also is automatically enabled for all custom commands that define custom user input.
* The WebSockets system has been rewritten to be far more efficient -- this is what powers the websites who is live listing,
now the donations pages logic to display the incentives if you are online, and also the stream overlays. Stream Overlays are
still a little broken, but, they are coming back ASAP!!
* Teleport has always kinda been meh - it works better now and should actually work as intended.

Coming Soon
* With the work that has been put in to the custom command editor, and some of the reworking of the internals of the system,
Channel Point redeems are coming very soon - just locking down the functionality a bit more on how to create and cleanup the rewards
when you are no longer in game.
* Stream Overlay widgets are being fixed, I promise.
* Stream Events -- this will be very similar to the custom command editor, and be events triggered when something happens in stream
example events: someone uses bits, someone subscribes, someone raids, etc -- this way the game can react to things in a way that
you want it to (auto add the raider as a friend? make it rain coins when someone uses bits?)
* Configuration Profiles -- right now you can spend a whole bunch of time configuring your settings, but what if you want to sometimes
have all the things enabled, and other times you only want to use the mod for a specific set of commands -- profiles will allow
you to change between different profiles you setup. There's some changes under the hood already in place to make this happen,
but needs some more work to make sure it's good to go.
* Polls is a work in progress -- need to think a bit about how I want this to work
* Twitch Chests as you know were removed -- I will be reworking this based on a suggestion by Kilburn -- my current thoughts are
when you touch a Twitch Chest, it becomes a familiar of sorts - it will follow you around until someone opens it -- this removes
the whole waiting game and making things akward. Perhaps also what comes out of the chest can be mixed up a little. Instead of
just always dropping an item, it can also sometimes transform in to a real familiar, that is labeled like friends with the name
of the person who opened it. Just some thoughts - feedback always welcome.

Update: 28 Nov, 2021 @ 10:12am

The addition of controller support for the menu, had a bad bug where even if the menu was hidden, the controller was still also controlling the menu. Technically, this was also happening with the keyboard controls, but never mattered since you never use the Enter or Backspace key during game play. But with the controller input, you would potentially be changing the state of the commands, or, even clearing your registration token and disconnecting yourself. Oops.