Don't Starve Together

Don't Starve Together

Modifiers for Equippable Items
Showing 11-20 of 116 entries
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Update: 31 Jul, 2023 @ 10:37am

Fix for crash with quest "Prepared Adventurer" quest when equipping a weapon that has no first modifier but a second.

Update: 29 Jul, 2023 @ 12:12am

Fix for crash when reforging with Quest System enabled.

Update: 14 Jul, 2023 @ 2:42am

Update 5.0: Revamped the treasure chases!
Now in 3 difficulties, scaled to the age of the server with new and smarter enemies!
Another modifier was added, spoilage rate!
Russian language was added to the possible languages!
New quests were added!
Fix for attackspeed not working correctly
Fix for crash with magic modifiers
Fix for efficiency modifier not working correctly for tools
Fix for animations not starting sometimes when item is crafted

Update: 3 May, 2023 @ 9:53am

Fix for inability to recycle backpacks.
Mod compability fix with extra equip slots mods.

Update: 2 May, 2023 @ 1:15pm

Fix for spell castings that make no sense, no more jesus tentacles.
Probably fix for extra equip slots adding multiple modifiers.
Add config option for item remaining in anvil after forging.

Update: 28 Apr, 2023 @ 1:50am

Added config option for y-axis placement of anvil screen.
Fixed efficacy attribute for high modifiers.
Added compability of anvil screen with "UI Drag Zoom MirrorFlip[Client]".
Removed Random attribute recipe if realistic mode is enabled.

Update: 24 Apr, 2023 @ 1:32am

Fix for wrong attribute when forging with bars.
Added more info for random realistic modifier and if multiple same attributes is deativated.

Update: 23 Apr, 2023 @ 2:13pm

Small fix for crash when playing with multiple players.
Fix for wrong items necessary for forging when attributes removed.

Update: 23 Apr, 2023 @ 1:23pm

The forging process has been completed revamped to make it easier to forge (finally!). You can open a new window by clicking on the anvil and choosing the options you want while seeing the probabilities and the expected attribute directly. Recipes with bars were slightly nerved by requiring the attribute ingredients for each reforging.
Leech attribute now also shows that sanity is being reduced when attacking

Update: 12 Mar, 2023 @ 10:19am

Quickfix for forced config