Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Guv's 190+ Yellow Turban Unique Faction Resource Mod (Updated 2021-08-22)
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Update: 22 Aug, 2021 @ 4:25am

    Update: 2021-08-22

Changes to YT specific faction effects:
  • Gong Du: Nerfed campaign movement speed bonus from 10%/25%/50%/100% to 10%/20%/30%/40%

Update: 9 Jun, 2021 @ 5:25am

    Update: 2021-06-09

Changes to YT specific faction effects:
After some playtesting and feedback, I felt that Gong Du has it significantly harder than the others to maintain the resource. However,
I won't be too nice, as the resource aims to reflect the desperate situation of the Yellow turbans. It's not an easy resource.
These changes are here to help with mid-late game.
  • Gong Du: Now earns more Embers from Victories. (from 5 to 6 and 10 to 12)
  • Gong Du: Now earns more Embers from casualties. (previously 0.01 embers per casualty, now 0.015)
  • Gong Du: Gong Du's unique building provide a small portion of Embers. (known bug: For some reason, the embers count doesn't show up, unless you start constructing the building. I don't know why. The embers count is +1 per building tier to a maximum of 5)
  • He Yi: Increased maximum embers from population. (from 5 to 6)
  • He Yi: Increased embers from occupying and aiding wounded. (from 5 over 2 turns to 10 over 2 turns)

Changes to YT effects:
Made some changes to the effect bundles.
I decided to remove public order bonus in favour of a new unique effect for each of the yellow turbans. YT's has it great with public order maintenance.
  • Damage reduction increased from +5%/+10/+20% to +10%/+20%/+30%
  • Removed public order bonus from the resource.
  • Changed the initial amount for embers in 194ce and 200ce. (194 = from 150 to 250. 200ce = from 0 to 100.)

Other changes:
Rebalanced decay again.
  • Updated some UI text to inform the user of these new changes.
  • Fixed He Yi's population bonus from displaying even if you don't have enough population yet to get ember bonuses.

Update: 6 Jun, 2021 @ 10:12am

    Update: 2021-06-06

Changes to YT faction effects:
After playtesting, I felt that Huang Shao was too safe. Instead of nerfing him, I made it so the other yellow turbans had something to help them instead.
  • He Yi: now earns embers from the "occupy & aid wounded" occupation option.
  • He Yi: Increased population growth from resource. (Previously max 25k, now 50k)
  • He Yi: Increased replenishment on earlier stages. (minimum 5% from 2%)
  • Gong Du: Now earns embers from using the raiding stance, Liberate. (3 embers)
  • Gong Du: Reduced post-battle loot income. (maximum 100% from 200%)
  • Huang Shao: Reduced the amount of Character exp and Research rate gain on levels below max. (minimum now 10% from 25% on both effects)

Changes to YT effects:
The resource was too easy for certain factions to remain at a positive outcome. Made some changes to the resource progression to make it harder.
  • Changed Huang Shao's ember from reforms to give less on early reforms but higher on more expensive reforms. Reduced the total embers gain from reforms from 57 to 45. (0,5 embers from the first 2 tiers of reforms, 1, embers on the last tiers)
  • At 190, you now start with 600 embers instead of 500.
  • Made the resource decay at a faster rate. (max -56 decay)
  • Increased the bundle range for stage 1. So now you enter the stage slightly quicker.
  • Fixed the effect text, embers, from being capitalised. It's inconcistent.

Bugfixes:
Other bugfixes.
  • Fixed the effect text, embers, from being capitalised. It's inconcistent.
  • Fixed a missing reform for Huang Shao that did not give embers.

Update: 4 Jun, 2021 @ 5:11am

Release