Kenshi
Radiant Better Faces & Eyes
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Update: 23 Aug, 2021 @ 8:28am

STUBS MOMUSO

I used to hate this character because when you meet him the first time he is and ass, a bully and an can attack your guys depending of your answers. But then you realize it's one fun piece of crazy guy and unlike headshot or bard, he seems to be loyal and have a heart somewhere. It's been a while i had texture tries for him. I wanted some antipathetic guy, the one you hate at first sight but become your fella when you crack his shell. And nothing better for that than a mullet haircut. I know some of your guys hate mullets, but i don't myself and find it perfect on him.

for the texture i imagined the guy was used to bar fight so i put 3 scars on his face (eyebrow/ear/cheek), he has tired eyes (darkened surrounding), special eyebrows on his own, a small dark paint-makeup under each eye, a cliche cross tattoo in the middle of forehead, and 3 beauty(ugly?) spots. A metal piercing on lower lip with nice normal volume thanks to a good combo of 3 texture files, and finally, since he is a scorchlander, fire-orange glowing eyes (but human hybrid pupils) that last one is really cool and remember me my own manga project hero called "Sigma".

His body has been tweaked for the better, slightly taller, slightly more buffed body, few mistakes gone, mullet haircut, another beard better choice, and head size reduced from a bad value. Unlike Jewel, i managed to install the .bod2 file so he got automatically my tweak when he spawn. If he does not, you have a txt. file in the mod's folder with my nice values to be manually entered in game with a surgeon help. But it should be active for any import/new game.

Cheers ! One more before skeletons work ...

Update: 22 Aug, 2021 @ 10:02am

DIGNA

Digna is not really an interresting recruit to grab, but still is a unique one. I will make a patch along this mod to make some unique recruit less useless only for those who are way worse than random characters. So i had fun with Digna, 2-3hrs of work jus' for her (3 files array), she has somekind of steel implant on her forehead probably fixed on her skull bone related to any kenshi world belief you might think of. She has light grey eyes, a complexe make up (discreet cheek dark blush, eye far, eye smooth pruple coal makeup, cold purple gloss lipstick, a discreet purple paint on eye bottom edge with the same colour but darker). 4-5 beauty spots, new stylized eyebrows, a scar on left temporal bone.

Her body was also fixed by a lot of points (forehead being too fuckn large, neck of a rhinoceros, arms too thick for her body, bad leg props, etc.) She is now more like a cutie ... but quite a big piece of badass cutie ... well, you know !

Update: 22 Aug, 2021 @ 5:17am

SETO

It's been a while i was planning to do something fun with shek's horns, i just didn't know which character it would be. Seto seemed to be the best choice to add golden metal ring around them. This Shek girl is somekind of a noble and i chose to give her a impressive look going with that. Golden unique eyes, gold metal pieces around horns, a under-eye tattoo which will prolly remind you of titan marks in the manga "attack on titan" (i am watching at the moment). A random tribal mark tattoo to balance "detail charge" on forehead. A progressive dark jade blush all around the eye with a darker coal thick work near eye opening. Mouth limits were fixed and redrawn, while also adding a dark purple gloss. Some details all over the skin complexion were also fixed to give her a better skin. Big work here on a triple file retexture because of horns metal pieces mainly. Seto is more awesome than ever now !
Enjoy.

Update: 21 Aug, 2021 @ 12:43pm

ORON

Holidays are almost finished for me ... gonna be soon back to work > < meaning, i will have less time for kenshi mods. I had big hard time with Oron, a 2 file texture combo, with a normal map that mimic great damages on her face's bone skin. With also a white/cream progressive (kinda fresh) paint pattern. Her body was corrected on many values, especially focused on the head where some shit were atrocious. She looks way more credible now while still having her "big boned" body.

I was also very sad to calcluate only less than 1% of people played their part into liking my facebook page, an easy counterpart looking at how much i invest myself on my side. That's really a hard hit, i was expecting at least 15% of this mod's subs with that big blue message. Guess today people come, take without reading and think it's okay. It's NOT. I really need to slow down on kenshi mods and preparing my exit. If you read this, may be you can try to help me out making people realize or idk ... this facebook page is extremly important for my future and people think mods are acquired & due while they rely on mod creators' generosity and blind dedication.

For people who liked my page and wanted to try to escort me toward new skies, Thank you. You are true kind souls, wish you all the best in life.

Update: 19 Aug, 2021 @ 2:13pm

CAT

8 left now ! Well ... for Cat, it's gonna be pretty obvious guys ... Cat is called cat because of cat, but not cats. Joke aside, i intend to cover his story aswell in my dialogue mod later. I gave this character glowing eyes like all scorchlander but in a special unique color, the one of a feline (work of yellow, orange and green colors), probably where his name comes from. Also so litghtly skin color saturated hair and eyebrows, these last ones kinda looking damaged. The paints coming on forehead, cheek and nose have the same color but not the same brightness and saturation and come complement the eye color in a nice way. Cat has only a 2 file compound texture because i didn't have a use for a new normal map. These paint looks weathered and their shape bring a savage feel to this guy that will prolly remind us a cat again. I hope you ll like that one.

Cheers ! Off to netflix.

Update: 19 Aug, 2021 @ 9:01am

REVA

Reva was damn ugly, serisouly guys i mean, just load her body file ... Before working on her, i corrected many things on the body, while keeping her essence : some kind of metiss/arabic athletic girl with a thin-long face. Body is now out of bad proportions, same for head but still not like your perfect girl, and that's what we needed here. Reva gain a 3 file texture because of the 2 gold earrings she has on one ear and a mild bad-good complexion skin normal map. On texture i added dark brown eyes with neat realistic sclera (my best one so far), a damaged left eyebrow, 5 different tone/size beauty spots here and there, one scar on left cheek, and a dark heavy coal eye make up than reminded me of Drummer character from the TV show the Expanse (a must watch stuff if you don't know). And that's it, it was already a nice 2-3hours of work mainly because of these earrings. I changed her haircut for variety, she had the same as soman (that i changed aswell for the same reason). She really is better now and still has that arabic vibe, i hope you will enjoy it from a close sight.

9 left only now ! (but 3 skeletons that ll probably take ages ... dammit lol)

Update: 17 Aug, 2021 @ 1:14pm

And ... the 3rd in just one day ? I think i worked 9hr40min for this mod today ... I'm really tired (day off tomottow) now but now only 10 unique recruits to cover !

ELLS

Ells was fun to make, I don't know why but the "fat guy" immediatly made me thought a tribal guy aswell, with polynesian or inca tattoos. So i went for it ! I designed these patterns on the fly of course, got him nice unique violet-blue eyes, darkened eyes surroundings, added 3 scars on skin and one hit on what i think is the zygomatic bone on shek, leading to horns. Scars are getting better and destroy a bit of the tattoo nearby to feel more real. I think i had to add something else but i forgot in the way ... i hope it wasn important.

I kept most of his body features, they were so fun i could not change much thing. Only thing is did is to tame down some too extreme values on the face (mouth width and largeness), restored a bit of the cut horns, gave him more shoulders and even a little bit more belly/chest. Lowered a bit the height it was too much. And that's it, it's credible now, better !

Update: 17 Aug, 2021 @ 10:23am

YAMDU

Yamdu's turn, of course i still don't have him in my team, but i met the guy. I immediatly thought to something for him ... Since now i know perfectly how to tame the kenshi color tones thanks to my primordial hive mod, here is a unique face paint for him, same tones as body paint patterns, weariness included. Add to that a darker head, darker horns and some dark red eye to make him more special, another red ant too i would say, but not the primordial hive kind for sure !

He didn't have a personal body file so i made one for him. Since he has some charisma and importance in some place, i made him tall, impressive and well proportionate. I hope you will enjoy that one because i certainly will myself !

Don't mind me, i prohibited the glitch allowing to make him spawn endlessly and ultimately make an army of him. He is now as unique as he can be. I am totally against immersion breaks, that's why. If you don't agree, ... well it's your problem now, edit his uniqueness back to false in my mod (each time i update ... good luck).

Update: 17 Aug, 2021 @ 6:54am

Oops ! Forgot to give you Luquin .bod starting game values and automatic integration. This is fixed now, everything is here. Also fixed a case where Bo's face could appear on random world's npcs.

Update: 17 Aug, 2021 @ 6:32am

LUQUIN

I had hard time to find what i should do with luquin ... the guy is a real badass when you see his starting stats and vanilla game give us a crappy random body that almost is everytime ugly. It looks like to me he was a former assassin or something, so i gave him that atmosphere : A weathered white snake tattoo on right of the face, 2 symetrical classic ring earrings, 2 scars on left of the face, a integrated thin white beard (always to have better results than separated), gold eyes with better white sclera than vanilla, and at last white delicate eyebrows that would match his white/grey-ish hairs.
His face has been cleaned like what i did for the "flawless" series for greenlanders. The result is a scorchlander with an healthy face that appear less pissed and younger.

Bod. file has been worked a lot to have a tall and buffed scorchlander (but still short compared to other races), with this new body you will have a srsly handsome Luquin in your ranks. Enjoy !

SCORCHLANDER FLAWLESS

I had to do it for Luquin so ... why not give you a basic face, with blank features but benefiting from the smooth normal map and these nice white eyebrows. So here you go, 2 flawless face retextures, one with gold eye, the other silver eye, with also the white of sclera reworked. The old messed up one still exists of course for the sake of world variety. These flawless can appear on npc with a reduced rate (handsomes can't be that numerous in this world !).