RimWorld

RimWorld

Packs Are Not Belts
Showing 11-20 of 31 entries
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Update: 27 Oct, 2022 @ 1:20pm

Update on 10/27/2022 4:20:01 PM EDT.

Support for 1.4 and biotech packs. Added mod options for legacy smokepop, and a mechanitor layer.

Update: 9 Mar, 2022 @ 8:01am

Update on 3/9/2022 11:01:04 AM.

Added the Ammunition layer
Added mod setting to move Rim-Effect ammo upgrades to Ammunition layer
Added mod setting to move VAE Accessories ammo pack and quiver to Ammunition layer
Moved the industrial exo rig from Industrial Melee to the exoskeleton layer

Update: 16 Oct, 2021 @ 7:46pm

Update on 10/16/2021 10:46:04 PM.

Removed support for More Utility Packs from the 1.3 patch, as support is now obsolete.

Update: 15 Oct, 2021 @ 6:27pm

Update on 10/15/2021 9:27:29 PM.

Fixed probable cause of backwards-compatibility error.

Update: 9 Oct, 2021 @ 2:19am

Update on 10/9/2021 5:19:42 AM.

Changed the draw order for the exoskeleton layer to fix a mod conflict.

Update: 8 Oct, 2021 @ 12:19pm

Update on 10/8/2021 3:19:35 PM.

The exoskeleton frame has been moved back to the torso, and given its own layer. This will make it compatible with literally everything.

Update: 30 Sep, 2021 @ 12:59am

Update on 9/30/2021 3:59:04 AM.

Extended the optional tactical layer to support [JDS] EFT Apparel.

Update: 6 Sep, 2021 @ 8:36pm

Update on 9/6/2021 11:36:01 PM.

Added new mod setting:

Equipment ignores damage - If enabled, apparel on the equipment layers will not take damage in combat.

Note: Mod compatibility is not guaranteed. If you experience any problems, simply disable this setting and let me know.

Update: 15 Aug, 2021 @ 5:33pm

Update on 8/15/2021 8:32:18 PM.

An oversight during testing resulted in errors happening without Rimmu-Nation 2 being installed. A fix for this issue has been released. I apologize for any inconvenience this may have caused.

Update: 15 Aug, 2021 @ 3:39pm

Update on 8/15/2021 6:38:45 PM.

Fixed an inconsistency in the text for the new mod setting.