Darkest Dungeon®

Darkest Dungeon®

The Miko By The Necromancer
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Update: 13 Aug, 2022 @ 6:34pm

Update: 31 Jul, 2022 @ 3:02pm

Update: 6 Jul, 2022 @ 2:49pm

Update: 6 Jul, 2022 @ 10:13am

Update: 5 Jul, 2022 @ 3:53pm

Fixed an instance where Spellcards would disable sooner than they should.

Fixed SFXs not occurring, forgot to change the override file after adjusting the bomb system.

Added a version of the Idle animation which now has a mesh on her gohei earlier than anticipated, meant to wait until all of her animations had a gohei mesh, but this hotfix was needed.

Update: 13 Jun, 2022 @ 3:35pm

Left in a test parameter from the last update. It's gone now.

Update: 12 Jun, 2022 @ 2:24pm

Big overhaul of the inner workings of spellcards!
Now, instead of a tool tip, spellcard uses are tracked on screen with bombrunes! As you use up your bomb runes, they will crack and grey to indicate they've been spent. Otherwise, they work exactly as they did before. There was also a limit of 9 total bombs per run added. Which, under normal conditions, is already more uses than you would have been able to gain anyways.

I have updated the workshop page to reflect this change, and a few other changes to her kit over the past few updates.

Update: 12 Jun, 2022 @ 2:23pm

Update: 1 Jun, 2022 @ 4:10pm

Updated the FX which plays when using the Elixir or Tincture.
the little rune one was mostly place holder, now a lovely cup appears and splashes. This should be more in theme with the way I've decided to portray how "bombs" work.

Update: 22 May, 2022 @ 2:20pm

Increased the volume slightly of the following skills
Homing Amulet
Fantasy Seal
Disaster-Dispelling Prayer

HA and FS were rather quiet after I turned the music back on, so I checked FMOD. Those were two were still 4db under their default from trying to figure out a much earlier bug that has since been solved. So I returned them to their default volume. Upped DDP just because.