Darkest Dungeon®

Darkest Dungeon®

The Miko By The Necromancer
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Update: 17 May, 2022 @ 10:16pm

CONTEXTUAL DAMAGE IS BACK FOR HOMING AMULET LADS

Change log:
Homing Amulet
Now, for real this time, alters it's DMG penalty based on the number of targets there are. Taking a -16.5% penalty per target. This has replaced it's stun DMG entirely, which was really just a stop gap until I figured out how to finally implement this mechanic.

The LOOOOOOOOOOOONG lag time after using HA when Miko shifts positions is gone! well, almost entirely gone. It's considerably sped up, so using the skill won't slow down the flow of the game as much.

Update: 30 Apr, 2022 @ 4:07pm

Update: 30 Apr, 2022 @ 3:36pm

Update: 4 Apr, 2022 @ 8:41am

=Merciless Gohei
Whoops, forgot to set the effectiveness debuff to be unclearable by cures
Reverted effectiveness debuff back to -75%, was a little too lenient.

Update: 4 Apr, 2022 @ 8:09am

Update: 3 Apr, 2022 @ 3:21am

Added 1 Miko limit, and barks for it (not translated as of yet)
=Rod of Remorse
Danmaku Barrier now AoE heals with this trinket equipped
=Merciless Gohei
Effectiveness debuff is now at a rate of -50%, from -75%, and includes healing done
Effectiveness debuff is now "Until End of Round", so consecutive or multiple kills within the same "round" will stack, but will be gone by her next "real" turn

Update: 2 Apr, 2022 @ 4:33pm

-Danmaku Barrier-
Removed -% Crit Received buff
Now applies 1 Aegis to other party members that last for 1 full round. (That is when the round counter at the top changes!)
Miko's Self Aegis is still "Until Hit"
Stress Heal increased by 1 (3/4/5/6/7) at all ranks, that's effectively +4 more stress healing on each rank
Launch changed from 43 to 32, making it easier for both Back Row starting Mikos and Front Row starting Mikos to utilize

Update: 25 Mar, 2022 @ 1:25am

Update: 28 Feb, 2022 @ 10:03pm

Update: 25 Feb, 2022 @ 7:37pm

-Rhythm-
Changed rhythm from +2% Crit and -2% Crit Received to +1 DODGE and -2% Crit Received
Restored the Rhythm tracker so you know how many of your buffs are from rhythm (no idea why this wasn't enabled)
Crits now give 5x stacks of rhythm

-Homing Amulet-
No longer buffs dodge directly
No longer self marks
Now utilizes rhythm: Gives 1 Stack of Rhythm per hit(4 maximum stacks)

-Yin&Yang-
Now only inflicts a flat 4 DMG when missing an attack. There were some compatibility issues with how the previous random DMG was done