Horizon's Gate

Horizon's Gate

Class Academy
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Update: 8 Dec, 2024 @ 6:40am

Mild Dervish update. Chilling Victory now grants Ice Enchant on a successful KO, though its damage went down from 75% to 50%. The thorns summoned by Aura of Thorns now also inflict Suffering.

Update: 17 Nov, 2024 @ 4:33pm

Added support for Yore.

Update: 17 Oct, 2024 @ 6:56am

Further changes to Bone Fiends. They can't be summoned outside of combat anymore, and they now have a 50TTA cooldown.

Update: 16 Oct, 2024 @ 7:21pm

Fixed an error where the "remove timer" from the Necromancer's summoned minions could be placed on creatures that aren't summoned.

Update: 13 Oct, 2024 @ 8:31am

The Necromancer's summoned creatures now have reduced threat priority.

Update: 8 Apr, 2024 @ 1:56pm

Added support for Xochitl scythes. Place this below Xochitl in the mod load order.

Update: 20 Jan, 2024 @ 5:25pm

The Mesmer has a new passive: Seize The Moment! Go out there and interrupt some casters.

Update: 30 Dec, 2023 @ 9:02am

Slight buff for Blood Renewal. It also cures on revive now, to help purge especially persistent ailments.

Update: 17 Dec, 2023 @ 8:16am

Added cross-mod support with Heartwood, Bloodstone, and Gossamer. You can now craft heartwood, bloodstone, and gossamer scythes!

To do this, you must place Class Academy below the aforementioned mods in the mod load order. Please note that if you're using Elite Passives, you'll still want to place Class Academy above Elite Passives.

Update: 1 Dec, 2023 @ 4:35pm

Necromancer rework. This one is a massive overhaul that helps the class fulfill more stereotypical Necromancer archetypes (minions), while still retaining the focus on controlling ailments.