Hearts of Iron IV

Hearts of Iron IV

Updated Zombie / Infected Mod
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Update: 17 Jan, 2022 @ 1:12pm

- cleared error from no step back
- added relevant files for animations and new models

Update: 13 Jan, 2022 @ 4:09am

what a hot mess
updated (i think lol)

Update: 13 Jan, 2022 @ 4:00am

Update: 13 Jan, 2022 @ 3:54am

Update: 25 Oct, 2021 @ 11:26am

- Added event to remove the Grand Humanity Alliance (if the player wishes)
- Added loading screen quotes more relevant to Zombie stuff

Update: 15 Aug, 2021 @ 1:39am

- Mod up to date for 1.10.8

Update: 3 Aug, 2021 @ 9:32am

- Hotfix to make the mod work with rt56 again, removed conflicting tech tree related files and folders

Update: 2 Aug, 2021 @ 2:43pm

- Adjusted Zombies National Spirit to make the Zombies stronger. Zombies now have 10% speed boost, faster convoys
(to avoid getting caught out by convoy raiding), and take reduced damgage from CAS. Also graeter manpower
- Japan will no longer form East Asian faction
- Added unique zombie units: "Zombies" and "Undead Horsemen", both may need adjustments/balancing to their combat
values
- Tech tab added for Anti-Zombie Research ( to be completed at a later date )
- Added generals for Zombies
- Adjusted spawn rates for 'Merchant Ships' events (some users complaining there were too strong)
- Can buff Zombie Horde with slider (settings at the start, before you play)

Update: 15 Jul, 2021 @ 12:00am

- Adjusted Zombies spawn/training new divisions rate
- Buffed Zombies
- Should've fixed crashing error

Update: 13 Jul, 2021 @ 3:19am

- Buffed Zombies / More Zombies will spawn with the events (ty Timmy)
- Localisation updates
- New events