X4: Foundations

X4: Foundations

Reactive Factions Retribution
Showing 11-20 of 31 entries
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Update: 20 Feb @ 3:14pm

2.2.8 Fixes and Localization

- Added specific localizations for the mod. You can contribute to improving the translation if you are an advanced or native speaker of any language.
- Improved exception handling for the `tag.reactivefaction` property. The tag feature may still not work as intended if the issue was not addressed by Ego.
- Fixed an issue within the FactionFilter library that caused a null pointer exception.
- Added a missing bracket that caused another exception.

Update: 9 Feb @ 4:18am

2.2.7 Yaki Lock and the faction filter - Hot-fix, connected language entries to the mod's menu for Yaki Lock.

Update: 8 Feb @ 12:31pm

2.2.6 Yaki Lock and the faction filter - Added Yaki lock option to the mod's menu UI and improved faction filter.

Update: 25 Jan @ 9:25am

2.2.5 User Info - Added information display to the mod menu

Update: 23 Oct, 2024 @ 5:09am

Updated string no. 900100 to [Rep Event Info].

Update: 23 Oct, 2024 @ 5:00am

Fixing messages spacing.

Update: 23 Oct, 2024 @ 4:52am

Attempt to fix strings in the logs.

Update: 23 Oct, 2024 @ 3:42am

Added missing in-game logging functionality. Note that the logs are not displayed using the UI game values currently but raw values instead.

Update: 7 Sep, 2024 @ 9:18am

Fixed an issue which stopped applying bonuses and penalties for the rep change event.

Update: 25 Jul, 2024 @ 10:50am

Patched an issue where the mod was not automatically refreshing players' asset calculations.