Stellaris

Stellaris

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Update: 15 Feb, 2023 @ 2:51pm

Additions:

-Added the ability to manipulate Food, and the Core Resources (Energy Credits, Minerals, and Food.) fully.

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Adjustments:

-Adjusted multiplier values.

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Version 0.1
Stellaris Version 3.6.1. ("Orion")

Update: 13 Feb, 2023 @ 6:30pm

-Added the ability to manipulate Minerals... in 15 minutes. It shouldn't be too long before resources are back to normal.

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Version 0.06
Stellaris Version 3.6.1. ("Orion")

Update: 13 Feb, 2023 @ 5:08pm

-Added the ability to manipulate Energy Credits.
-Added Quality-of-Life features, such as a proper back button, and a back to hub button, as well as a button to go back to the beginning of a section.
-Made things more understandable. (Thank you for pointing this issue out CJ)

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Version 0.05
Stellaris Version 3.6.1. ("Orion")

Update: 12 Feb, 2023 @ 8:00pm

Fixed the warning message to properly display.

Update: 12 Feb, 2023 @ 7:49pm

Begun the Rebirth Process.

There is no functionality... for now.

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Version 0.01
Compatible with Version 3.6.1.

Update: 29 Nov, 2022 @ 7:57am

-Actually did it this time. I forgot to hit the update version button.

Update: 29 Nov, 2022 @ 7:52am

-Updated to (probably very) temporarily get rid of the orange triangle. (3.6 "Orion" Compatibility)

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Version 1.7.3.3

Update: 17 Sep, 2022 @ 10:00am

Additions:

-Added two cheats that add trait points and trait picks, in both "balanced" and overpowered formats.

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Bug Fixes:

-Fixed the Overpowered Spy Network Cheats not being available.

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Version 1.7.3.2

Update: 16 Sep, 2022 @ 9:59am

-Added more options to System Creation.
-Added the ability to toggle Jump-Drive immunity status for a system.
-(Finally) Added the ability to change where spawned ships spawn. (Via the System Marker)

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Version 1.7.3

Update: 22 Aug, 2022 @ 10:04am

-Fixed the spawnable Construction and Science ships not having hyperdrives, or any other equipment.


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Version 1.7.2.4