Stellaris

Stellaris

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Update: 15 Jul, 2021 @ 12:42am

-Added the ability to create Titans

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Version 1.5.7.

Update: 14 Jul, 2021 @ 11:27pm

-Added the ability to create Battleships

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Version 1.5.6.

Update: 14 Jul, 2021 @ 9:56pm

Fixes:

-Fixed Destroyers spawning with Corvette thrusters.
-Changed Gauss Cannons on 'Best Level' Corvettes and Destroyers to use Null Void Beams instead.

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Additions:

-Added the ability to spawn Cruisers

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Version 1.5.5.

Update: 14 Jul, 2021 @ 8:07pm

Fixes:

-Changed the 'Best Level Corvette' to use Matter Disintegrators, instead of plasma throwers.

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Additions:

-Added the ability to spawn Destroyers

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Version 1.5.4.

Update: 14 Jul, 2021 @ 5:40pm

Fixes:

-Fixed a text error in the Research section directories. Now they correctly say 'Research -> something -> something' instead of 'Resources -> something -> something'.

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Additions:

-Added the ability to spawn Corvettes. They come in 7 levels:
Level 1: Basic Components, that you start out with.
Level 2: Tier 2 Components.
Level 3: Uses autocannons, and plasma throwers.
Level 4: Tier 2 autocannons and plasma throwers.
Level 5: Tier 3 autocannons and plasma throwers. The end of development for most empires.
Level 6: Fallen Empire Tier: Corvettes with Fallen Empire level technology the end for most empires that reach this point.
Level 7: Best Tier: The absolute best equipment for a (combat) corvette (in my opinion, and in my experience.) This is the end for all empires. (unless you're using mods.)

Destroyers, Cruisers, Battleships, and Titans will use this level system.
Colossi, Juggernauts, and Star Eaters (yes, that's right. You'll be able to spawn Star Eaters.) will not follow the level system, and will be outfitted with the best possible equipment.

Also, in case you were wondering, yes. I did check to make sure each level (except for Level 7) was possible in-game without modifications.

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Version 1.5.3

Update: 13 Jul, 2021 @ 7:53pm

-Added the ability to change Minor Artifact amounts.
-Added the ability to change Menace amounts.

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Version 1.5.2.

Update: 13 Jul, 2021 @ 6:47pm

Additions:
-Added the ability to change ALL Strategic Resource amounts.

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Fixes:
-Fixed missing options for some menus.
-Changed the Go Back ('Actually, I want something else.') to move back to it's respective menu hub.
(i.e. Hub -> Resources -> Energy, Go Back, Hub -> Resources.) Instead of (Hub -> Resources -> Energy, Go Back, Hub.)

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Version 1.5.

Update: 13 Jul, 2021 @ 3:37pm

-Added the ability to change all of the Improvement Resources. (Research Points, Unity, Influence)

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Version 1.4.1.

Update: 13 Jul, 2021 @ 2:16pm

-Added the ability to change research amounts.

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Version 1.4.

Update: 13 Jul, 2021 @ 1:18pm

-Added the ability to change Unity amounts.

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Version 1.3.6.