The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Update: 26 Sep, 2022 @ 5:35pm

- Added Dank Death's Head, Peep eyeballs and Bloat eyeballs to list of invalid entities to target for certain Godmode interactions like Adramolech's Fury and Chiggers
- Changed the way many entities and projectiles are spawned by enemies internally, should feel little difference on the outside
- Basement Renovator support should now function without requiring manual labor \o/
- Godmode stages no longer get selected while using Basement Renovator to test rooms
- Scaled back the minions spawned during each wave of Outbreak, as well as how many can be active at a time (7 max -> 5 max, 200+50 per wave -> 150+30 per wave)
- Added Divine Wrath! This item is pretty powerful, unlocked by beating the Fallen Light as Tainted Elohim. Think an alternate form of Platinum Bullets that has an offensive twist

Update: 19 Sep, 2022 @ 4:57pm

- Cleaned up Fatal Attraction sprite
- Vastly reduced the number of enemies in many Ivory Palace room layouts, should make the floor more predictable but still difficult
- Godmode trinket will now trigger if damage would kill you (tweaks sponsored by The Lost)
- Sugar, Cloth on a String and Cloth of Gold now only convert items on the first time you enter a room, and no longer converts quest items
- Updated tainted character menu sprites (@Harvester)
- Creep spawned by Soft Serve are now technically effects rather than npcs, this should VASTLY improve performance while this item is held as well as improve the quality of interactions with other items and enemies
- Reduced the number of Para-Bits that Paracolony can spawn (8-15 -> 7)
- Reduced shield of Ratty (1 -> 0.25)

Update: 14 Sep, 2022 @ 6:32pm

- Fixed small visual bug in character menu for godmode characters, the heart had a small side missing on the left of the icon
- Resprites on the character icons for non-tainted chars done by Harvester
- Updated charge bar icon done by Harvester
- Fixed issue where The Sign character would die on starting a run
- Added a [Godmode] tag to the front of all the challenges for easier identification with other mods
- Fixed Out Of Time challenge not spawning COTV
- Tainted Xaphan is now charged for shop items when he can afford them
- Fixed bug where flies in Colon wouldn't spawn in the corners in larger rooms
- Made Adramolech's Fury grant more charges with enemies (1 -> 1 per 20 hp)
- Made Adramolech's Fury grant one charge per room clear
- Added Godmode assets in the "basementrenovator" folder for if viewing or creating rooms with Godmode assets is desired. It includes an xml file with all the entity tags as well as a resources folder to merge into your local resources folder inside of Basement Renovator.

Update: 11 Sep, 2022 @ 1:11pm

Fixed Fatal Attraction deals and Ivory Palace mural having ID conflicts

Update: 11 Sep, 2022 @ 10:51am

- Made some nest rooms that were previously possibly softlocks not possibly softlocks
- Chiggers from Larval Therapy can no longer target invalid entities (i.e. stone grimaces and other non-enemy entities) and are buffed to deal 2.5x damage instead of 2x damage
- Made the Ivory Palace mural not considered an enemy anymore
- Fixed bug with Deli and Technology Zero creating a swarm of tears
- Added a new item, Fatal Attraction! This is Tainted Xaphan's unlock, you get to choose your own fate now. Found in devil rooms, angel rooms and secret rooms!
- Removed Black Mushroom from the Greed Mode shop pool, sorry!
- Angry Apple Juice is now quality 2 instead of 1
- A Second Thought is now quality 2 instead of 3

Update: 8 Sep, 2022 @ 3:14pm

- Nerfed a few Lust room layouts to make them more bearable
- Added a Godmode Horseman champion chance config option in the "Alts" menu! Defaults to 20%.
- Debugged Tainted Recluse, should be playable again
- Fixed bug with Fallen Light and having enhanced boss bars disabled
- Added a new boss health bar texture made by Harvester, looks flashy
- Gave Tainted Recluse an actual starting costume instead of infestation 2, and cleaned up Recluse's costume as well
- Reworked how Larval Therapy works, instead of on hit it now spawns a Chigger on kill. Chiggers don't despawn on their own, and now deal 2x player damage over the course of 10 attack ticks (rather than 3/10ths over 3 ticks)
- Due to the Larval Therapy rework, Recluse now starts with an extra red heart

Update: 7 Sep, 2022 @ 7:11pm

- Removed debug string from Pair of Cans
- Added armor to Stifled Gatekeeper to prevent accidentally killing him too fast (you can still just touch him to kill him/trigger the Blood Key exchange)
- Added Fruit Fly item! This set of adorable flies grow to fruition over time, bringing you fruits. The first of 5 tainted unlocks, this one is unlocked by beating The Fallen Light with Tainted Recluse.
- Added a check for spawning Vessel of Purity in the final stage, now should only spawn on valid pickup locations
- Fixed bug with Horseman alts being considered champions on spawn, as such increased Champion Famine's health back to 240
- Added Death champion! Found in the Colon and sometimes outside, this one is crappy man
- Redrew the Palace Mural, looks much cleaner and holds a more accurate hint for the vessel of purity

Update: 7 Sep, 2022 @ 12:31am

- Buffed Pair of Cans and BFFs! interaction, now takes twice as much damage before each piece breaks (exponential scaling, so 1->2->4->...)
- Snack Lock now drops more fruit based on the trinket multiplier (mom's box, golden snack lock)
- Tainted Elohim now holds the Godmode trinket by default, and removes 2 broken hearts instead of 1 on acing a boss (still only gains 1 heart though). Best of luck, this character is officially wildin
- Raised Tainted Elohim initial damage (4.25 -> 4.5), still retains base 12.5% damage boost included in this number
- Tainted Elohim birthright now additionally removes an extra broken heart per boss fight aced in addition to small all stat up
- Gave Tainted Elohim a makeover, he lookin murder-ey now <3

Update: 6 Sep, 2022 @ 11:45am

Updated steam description

Update: 6 Sep, 2022 @ 11:42am

- Removed Chub from Fruit Cellar, added Duke of Flies
- Reduced boss selection weight of Mega Worm and Hostess in godmode stages (2.0 -> 1.5)
- Added a few waves to the first chapter of Greed Mode! I plan to add a small amount of waves to each chapter, just enough to integrate some of the new enemies and bosses.
- Prevented Wormageddon from getting into a spawn loop if you manage to kill the newly spawned round worms as its in the animation, and changed the health thresholds for how many can spawn (0.65 for 2 -> 0.6 for 2, 0.45 for 3 -> 0.3 for 3)
- Reduced HP of Wormageddon (280 -> 250)
- Reworked the way Grubby's move and are animated, they now have faster wings and move smoother!
- Reduced health of new Famine champion (240 -> 200)
- Added tall and wide boss rooms to each godmode stage (that way double trouble layouts don't create more difficulty than intended)
- Added Tainted Elohim! This is a bit of a challenge character, the way to get more health is to ace boss fights! You also start with a sick 12.5% damage multiplier too, so enjoy the extra DPS!
- Changed position within the loading order that Godmode characters get their attributes loaded (now happens on the first update rather than on init). This should reduce issues with loading player data incorrectly