The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Update: 12 Jan, 2022 @ 8:20am

Red Coins and Heart Container pickups can now be rerolled with D20
Tramp of Babylon now gives a continuous damage increase when going through the ascent, rather than a damage decrease until you reach Home

Update: 11 Jan, 2022 @ 8:55am

Call of the Void timer does not get updated while in an arcade now
You can now add to your pile of red keys by picking up other red keys! However, you cannot add red keys to a singular red key.
Added half of a second to Demon Priest's fourway brimstone attack
Added support for one of my unreleased (as of now) mods, Pre-Appearance
Pile of Keys and Torn Page are now rarer, with 2 red keys starting at 0.1% to 8 red keys at 0.00000001% (add a zero for each key in the stack) and torn pages went from 5% to 3.75%

Update: 30 Dec, 2021 @ 5:18pm

Added catches for errors with Adramolech's Blessing and the main error, should be resolved

Update: 30 Dec, 2021 @ 12:46pm

Added catches for errors with Adramolech's Blessing and the main error, should be resolved

Update: 14 Dec, 2021 @ 11:14pm

More prepwork for implementing the first custom stage!
The Ritual candles now clip through walls when centered on the player, and now their circular positioning is actually circular!
Updated description for Anguish Jar to indicate how much damage it actually does, try taking it!
Lowered quantity of creep from Anguish Jar
Updated setting some grid collision in code to use the correct enum, EntityGridCollisionClass
A few bug fixes

Update: 11 Dec, 2021 @ 12:07pm

The Fallen Light now spawns as intended
Delirious Piles regain all their health on entering a new room
Having Birthright as Tainted Deli now functions as intended!
Reworked the boss spawn ModConfigMenu entries
Added a cap modifier for godmode alt enemies, you can allow more than the intended maximum per room now if you really want to feel pain!
Added art for Tainted chars in coop select menu

Update: 11 Dec, 2021 @ 1:44am

Fixed bug with new ModConfigMenu config options

Update: 11 Dec, 2021 @ 1:39am

Fixed the cooldowns of Snapped Cross and Crossbones to match the animation
Made Keepah's chirps quieter
Call of the Void / The Fallen Light projectiles do not damage/add broken hearts if you're currently invincible now!
Slightly nerfed a phase of The Sign
Added more control over Godmode alt entry spawns in ModConfigMenu, controllable to a percentage! May add a configurable option to add a max-per-room value to as well, but for now good steps

Update: 10 Dec, 2021 @ 2:36pm

Added first variation of Tainted Deli! Enjoy the free rock clears / secret room openings, if you can handle having to manage them..
Removed unused hook from Planter code
Updated visuals for Tainted Recluse in the player select menu

Update: 9 Dec, 2021 @ 10:52am

Balanced a few boss room layouts that were particularly narrow
Rebalanced the weights of some treasure room types
Godleg enemy can now be damaged with Epic Fetus rockets
Added restock machines to many shops, with a higher frequency with lower shop items present! Means less options = more flexibility
Added transformation icons to EID support! Now things should be much clearer for the new transformations and how to get them.
Added EID descriptions that were missing to Orb of Radiance, unimplemented quest items, as well as Blood Key
Disabled Cultist candle as it causes instacrashes for some reason? Will look into for a near-future update