The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Achieved [[[BETA]]] [REP] [RGON optional]
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Update: 15 Sep, 2021 @ 12:39pm

Changed the tell for Holy and Unholy orders to be rendered, instead of a non-damaging laser (this still broke holy mantle for some reason)

Update: 13 Sep, 2021 @ 12:42pm

Fixed visual bug with Brass Cross

Update: 13 Sep, 2021 @ 12:41pm

Made blessings work when stacked with other curses
Modified Call of the Void projectile, doesn't move when player is playing an extra animation
Call of the Void and corresponding projectile now increase in speed if they are too far from the player, making it harder to outrun
Added Brass Cross, which adds +25% chance to see a blessed floor!

Update: 12 Sep, 2021 @ 1:43pm

Fixed ANOTHER bug with Call of the Void, sorry guys I'm bad at timing posted updates

Update: 12 Sep, 2021 @ 1:40pm

Fixed bug with Call of the Void

Update: 12 Sep, 2021 @ 12:51pm

Added Diya, familiar that weakens enemies when item is used
Added Nirvana, item that reduces enemy's starting health
Added floor blessings! There are four, and there is a 5% chance on entering a floor to apply one of them.
Hopefully completely eradicated the "RNG seed is 0!" error!!

Update: 12 Sep, 2021 @ 1:42am

Added Call of the Void. This is a mechanic that I've been wanting to test out, please let me know what you think of this. The idea is high risk high reward coming with exploration. Basically, the time in the config specifies how long after entering a stage until the Call of the Void spawns.
Fixed bug where if mod data was empty mod would refuse to load
Did a few other small ones
Updated a few sprites
Overhauled Blue Womb, now spawns with 8 red keys instead of 4 gold chests
Added more regular rooms to basement

Update: 11 Sep, 2021 @ 12:13am

Changed miniboss reward variation from 1 trinket to two trinkets
Made it so Demon Priest fight happens once per run, past the first encounter in curse rooms he'll transform into an Arch Priest, a more difficult Arch Bishop
Made bosses and minibosses immune to spikes while in boss and miniboss rooms, sorry not sorry
Made two Demon Priest rewards 2 black sacks and 3 black hearts instead of 3 and 4 respectively
Added Hexkey (Morningstar) and The Id (Begotten) alts for Derahex
Nerfed Bombshell's poison cloud, now lasts 7.5 seconds instead of indefinitely
Added Pooglobin again, however not implemented at this time. Needs to have better sprite first

Update: 10 Sep, 2021 @ 11:11am

Temporary fix to softlock with Mimic Worm and no keys
Made minibosses immune to spike damage while in miniboss rooms
Added two more possible rewards for clearing minibosses: A random trinket and an eternal chest
More bug fixes!

Update: 9 Sep, 2021 @ 11:31pm

Fixed bug with Bombshell trinket effects applying universally