Arma 3
Sonus
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Update: 10 Oct, 2024 @ 2:56am

minor corrections

Update: 28 Aug, 2024 @ 3:06am

FIXED:
🛠 Livonia trees could reproduce rain sounds up to 4 times due to the addition of extra rain sound sets to them (Vanilla Arma 3 issuem not reported yet)
🛠 Wrong memory point name in domestic trees configuration, no necessary sounds on these trees due this (Vanilla Arma 3 issuem not reported yet)
🛠 Owl sounds could glitch

Update: 28 Aug, 2024 @ 1:04am

Update: 23 Aug, 2024 @ 4:58am

ADDED:
+ 🐸 SFX for Livonian waters
+ 🦉 in base class worlds SFX

Update: 5 Jul, 2023 @ 8:42pm

mod.cpp has been changed: removed localization keys, this provided minor error messages in .rpt

Update: 6 Feb, 2022 @ 11:09pm

Instead of overwriting community maps, the mod now overwrites Arma 3's base classes for terrain and therefore sounds.

Now, absolutely all maps should play ambient sounds from the Tanoa terrain.

Update: 6 Feb, 2022 @ 9:28pm

Update: 6 Feb, 2022 @ 9:22pm

123

Update: 6 Feb, 2022 @ 9:19pm

smth wrong

Update: 6 Feb, 2022 @ 9:15pm

oops