Call of Duty: Black Ops III

Call of Duty: Black Ops III

Amplified Zombies
Showing 41-50 of 135 entries
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Update: 20 Feb, 2023 @ 12:51am

Tau Cannon and its upgrade no longer attempt to fling player upward once the player hits an obstacle above
Fixed held shields not covering all sides when player has Victorious Tortoise
DO NOT USE! and its upgrade now affect Der Eisendrache boss

Update: 9 Feb, 2023 @ 1:13pm

Readjusted Wrench's HUD to prevent HUD breaking
Fixed players affected by Vulture Aid Elixir's (Wardogsk93 + Harry Bo21's versions) gas not ignored by enemies

Update: 8 Feb, 2023 @ 11:21am

Improved accuracy of Wrench hitting buildables in Origins
Fixed enemies not ignoring player(s) when supposed to
Fixed RNGat and its upgrade breaking after dying and respawning in co-op
Fixed Tau Cannon and its upgrade in Origins
Lowered Tau Cannon and its upgrade's firing rate
Tau Cannon and its upgrade now deal additional damage based on target's max health
Custom menu changes

Update: 5 Feb, 2023 @ 7:18pm

Removed debug message

Update: 5 Feb, 2023 @ 5:54pm

Fixed custom menu having incorrect default configurations
Updated Shield of Silence's healthbar in official maps without a shield

Update: 5 Feb, 2023 @ 4:51pm

Changed Borrowed Time skill button to Special Action 3
Removed debug message

Update: 5 Feb, 2023 @ 4:40pm

Updated Wrench's tooltip
Removed some HUD's to prevent bugs related to HUD limit
Renamed Scraps to Metals
Renamed Wrench's upgrade
Readjusted Wrench's custom HUD
Replaced Sentry's model
Updated Sentry's cost
Resized and retextured Teleporter's model
Added Dispenser
Reduced amount of metals obtained from kills
Fixed Wrench's swing sound heard globally
Retextured Toolbox's world model
Player's orientation now affects the placement angle of buildables
Medi Gun and its upgrade can now overheal
Medi Gun's upgrade now fills Übercharge twice as fast
Changed target's health display when using Medi Gun or its upgrade to healthbar
Updated Juggernog's health display
Fixed amplified speed incorrectly calculated if there is a round jump that skips at least one amplified speed increment
Custom menu changes
Fixed Borrowed Time's incompatibility with upgraded Medi Gun's invisibility and vice versa
Fixed Wrench and its upgrade being used as melee weapon even when player has lost Wrench
Changed Ring of Fire skill button to Special Action 3

Update: 18 Jan, 2023 @ 7:40pm

Improved choosing algorithm for enemies below the Chronosphere
Players holding Medi Gun's upgrade are now ignored by enemies when not close to any enemy
Added hints to more custom weapons when first obtained
Added unremovable watermark to prevent intellectual theft

Update: 15 Jan, 2023 @ 7:23pm

Fixed Medi Gun and its upgrade potentially not working

Update: 15 Jan, 2023 @ 6:20pm

Fixed missing Teleporter vehicle